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Diablo like game: you have to explore all the dungeons, kill monsters, gain experience, pick up supplies...
The game contains:
16 classes of monsters
4 end level bosses
5 different decors
levels randomly generated
40 types of equipment
new version => bug correction: invisible ennemies and teleportation into 2x2 sqare
Its ok, reminds me of Diablo for sure but the flashy logo in the top distracts me. Also when I level up I should have the option to go in and do that when I feel like it, not when I'm being chewed on by a rat and trying to beat it away from me.
Controls seem ok though... at least as far as Diablo style goes.
Fun enough. Tablet-friendly(ish) interface is a plus.
Runs very slow on my atom N450 chip... I suspect the graphics, which must be nice at full-size, get auto-rescaled & composited before _each_ frame of the animation. All animations should be pre-computed and cashed... or lower quality graphics be an option.
Would be nice if we could convert loot carried out into points, relative to power of the objects we choose not to discard.
Nice try, worth expanding on.
Very nice game in general, but in my opinion too easy.
A problem which killed the fun was the overall slow speed in huge fight- in addition i got 9GB ram and no other program running while playing.
Not bad. i got a bug after killing the first boss though. Death. I entered the portal and warped in a 2x2 room without anything could not go back.
wellllll some reason i ended up in a square and now theres no getting out of it so that could be fixed. ummmm i would like the idea of a shop. it was too easy to die early out. its fun and i like it. i had a little problem with using the bow whenever i wanted to shoot i instead got right in the creatures face so maybe a shift button to keep still while shooting??? also maybe if you could make it to where you can put the spells you want to on the spell bar. personally whenever i saw this i was thinking oh man cool i might be able to choose a class but i liked how you incorporated you can pretty much make your own class. I know that I am writing a lot but I would love to be able to play a better version. and maybe just a simple way to change colors of the cape and what not. great work though i can tell you guys put a lot of effort into it.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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