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Feb 15, 2013 | 8:38 PM EST
  • Daily 4th Place February 17, 2013

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Author Comments

"Ode To Pixel Days" is about a teenage boy, Hans, having a crush on a cheerleader. Hans gets rejected by the cheerleader, because he is ugly, and not charismatic. Hans tries to change this by building a machine that will make everyone look the same. When everyone looks the same, he can have the girl of his dreams! But of course, in reality, things don't work that way; and Hans is about to get into some bitter experiences.

The game is played in a castle, that represents the world created by Hans' mind. The game's artistic goal is to put the players in Hans' mind, to make them play through his emotional experiences, hopes and dreams. The core experience of the game is the feelings a boy goes through when he gets into puberty; loneliness, sadness, low self-esteem, the desire to change things about you and everything around you.

This game is made completely by one person, and that is me.

Reviews


LattazLattaz

Rated 1 / 5 stars February 16, 2013

I didn't know people would actually be able to relate to this... that's so sad...
___SPOILER ALERT___
Why'd he kill himself at the end?!
WOW! that's terrible!!! TBH I didn't like it much, too repetitive and annoying music for me... 1/5 You're lucky i'm being generous.


talhakaya responds:

thank you for your generosity.


PollyEstherPollyEsther

Rated 0.5 / 5 stars February 17, 2013

Truly awe-inspiring works that rock the foundation of the heart, touching each and every person on a deep emotional level are hard to come by. Such works should be lauded for their ability to be creative and inspiring through use of their deep symbolism that transcends words, while simultaneously tugging at the right emotional strings through player interaction that creates an all-encompassing, personally-satisfying experience.

Ode to Pixel Days, an experience that I'm hesitant to call a game due to its profundity and transcendence over normal "game"-like media, is even more fulfilling, inspired, original, and evocative as those experiences that have inspired its creation. Games like Braid, Limbo, and Dys4ia only wish they could be as deeply touching, engaging, original, and so thought provoking.

The symbolism is staggeringly deep, entrenched in the feelings of isolation from others that we all feel going through our formative years. Interactions and triumphs on the player's behalf are the representation of our maturity and growth from such trivial matters, just as these types of games, so rich in experience and full of life lessons, are the representation of our casting aside modern macho bravado found in other forms of game media.

To those who say games (or Flash games) are dying, I defy them to play Ode To Pixel Days, nay, I defy them to "experience" Ode To Pixel Days, and relish in what true art can be.


People find this review helpful!
talhakaya responds:

Thank you for your very kind words, it means a lot to me that some people like you think it is a great experience. I think one of the reasons this game got its attention is that its story (or my story) is very relatable for a lot of people, especially at a certain age. Great artists like Jon Blow will not tell you what the game is about if you didn't find out by yourself. I was just open to tell everyone what I've tried to do with the game, because I wasn't okay that people thought Hans committed suicide. That's not the way to finish a game about growing up! I'm not okay with what I'm doing, I wish it standed out better without my help to explain. But I just don't want to depress people for no good reason.

I believe games are the true art form of the future, so I'm very okay calling my work "a game", I'm even proud that I'm making "games". I hope I'll make better games in the future. Thank you for your support. It means a lot to me :)


darklord0211darklord0211

Rated 0 / 5 stars February 20, 2013

Hey look! Another artsy fartsy bit graphics game, I hope it isn't about life and all that unoriginal cra-- oh wait, hes about life. Oh well I guess I should just go and kill myself!


talhakaya responds:

any work of art is about life.


ItsThatOneGuyItsThatOneGuy

Rated 0 / 5 stars February 17, 2013

Just another flash game using an extremely generic gameplay style as a carrier for some story that's supposed to be "OMG SO DEEP" just because it's made of pixels and there's mellow music playing.

This isn't art. It's manipulation. Trying to whore attention by being exactly like every "art game" that the public seems to eat up just because they want to appear to have a richer sense of personal taste.

And if you truly believe that you're "reaching out to people" with this, not only should you fucking get over yourself, you should bloody well know that the type of people you're trying to carry the message to would play this, immediately ignore the "message", and go back to being selfish deluded fat fucks that think they're better than everyone else and deserve better than the rest of the world because that's the way they are.


talhakaya responds:

I just wanted to express myself. I really didn't think I deserve better than anybody or I deserved a "hot girlfriend". The game is not about that.