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A puzzle horror stealth-em-up game created by Alan Hazelden and Jonathan Whiting.
Also available as a completely free download for iOS and Android: draknek.org/games/traal
First of all, great game! I made a playthrough of it, in case you were interested: <https://www.youtube.com/watch?v=-u7XzW8JtsQ>
I guess some people didn't like this game because it wasn't really a stealth game. I get that, but this was more of an anti-stealth game, and I think it was awesome! Granted, the whole, run away from monsters into spikes mechanic doesn't exactly make sense, logically. However, it does make for a very interesting game, and I really enjoyed it!
The puzzles were mostly really good. Figuring out what to do with the weird ice-blocks was quite challenging, though. There was literally nothing pointing you toward what to do. I did figure it out, but it was literally completely on accident. I guess I would have liked at least a hint, since there was no reason to believe I would be able to break through like that.
The graphics and sounds went together nicely. It kind of reminded me of an old flash game I played a while ago, called Don't Look Back for whatever reason :P It really helped establish the atmosphere and it worked! I mean, I wouldn't really call this horror, but it definitely had some good horror elements to it.
I was a little disappointed in the ending. I was hoping for a little more than that. I mean, I loved the game, but, as I said in my video, that "twist" is done quite often. Only, this time, it kind of came out of nowhere. I don't know. Maybe I completely missed the point. I just thought it was a little random.
Again, as a whole, great game. I absolutely loved it. Thank you for all your work! I look forward to anything else you might create :)
In this game you must be carefull... you know... maybe if you point a monster with the torch... you will run away into spikes, if you are a IDIOT! MY CAT IS MORE BRAVE THAN THIS MAN IN THE GAME!
While I like the overall design of the game, it's got nothing to do with the character's stealth abilities. There's no sneaking past enemies--you just can't shine your flashlight on them. I'm sorry to say that it's dull and not challenging--it would be better if you had to actually hide and sneak past them.
Very cool and interesting game with an original concept!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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