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Jan 8, 2013 | 7:00 AM EST

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Down Town 10 Points Collect 10 crates in Lone Forest
Nasty Sewer 10 Points Collect 10 crates in Down Town
Dark Down Town 50 Points Collect 40 crates in Down Town
Dark Lone Forest 50 Points Collect 40 crates in Lone Forest
Dark Nasty Sewer 50 Points Collect 40 crates in Nasty Sewer
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Author Comments

This game made for Charity Game Jam: http://charitygamejam.com /?Top+Down+Super+Crate+Bo x

The game is inspired from Super Crate Box by Vlambeer and Shooting from Dromad by Connor Ullmann

Arrows: Move
Z: Shoot Left
X: Shoot Right

Reviews


Zech93Zech93

Rated 2.5 / 5 stars April 4, 2013

Definitely gets annoying when a red blob runs into while you're on one end of the page. It robs a lot of the skill element from the game. I also admit I have a problem with upgrade games where upgrades make the game harder to play. I'm looking at you, rocket launcher.


People find this review helpful!

NitexNitex

Rated 5 / 5 stars January 14, 2013

Very addicting!!! The most fun as well.



jaminscriptjaminscript

Rated 3 / 5 stars January 14, 2013

It's definitely a promising game. The graphics are nice and the music is very suitable, however quite repetitive.

I have to agree with everyone else about the game being quite difficult.



f4b1o0f4b1o0

Rated 2.5 / 5 stars January 11, 2013

there's many problems that makes this game hard and impossible to beat, first of all the keep changin of weapon with the crate, you cannot expect what you got and if you will have knockback with the weapon you get. another thing is the black sides of the screen that could not be a problem if only these were not spawning points for crates, if you approach a crate 90/100 you die for a monster comin you cannot obviousely see. then the obvious fact you cant shoot up and down, how could anyone evade a huge mass comin by those directions?
but the main huge problem is control, too squisqy and not precise, and with that the hitbox of your char, there's somethin wrong with that.



ErichoEricho

Rated 3.5 / 5 stars January 9, 2013

I thought this game wasn't that bad. The main reason I didn't like it that much is because it was too difficult. I guess I'm just so used to earning medals. It just struck me as so weird as the enemies were so relentless in this. You would think with so many medals, at least one would be easy. Eh, I'm being too whiny.

I appreciate how it is a pretty original game. I never knew colorful blobs could be so dangerous! You certainly had a nice amount of space to move. I thought the sounds were pretty nice too. I didn't even notice the crates were reappearing at first.