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Uploaded
Jan 3, 2013 | 8:41 AM EST

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Day 1 5 Points Complete the first day
Welcome to the moon 5 Points The lunar surface...
Game completed 25 Points What really happened?, it was all a dream?
Moon 100 Points Enter in the true secret room, welcome to Lunar Industries!
Day 2 Secret Medal: Unlock this medal to view its details!
Is it possible? Secret Medal: Unlock this medal to view its details!
Is it real? Secret Medal: Unlock this medal to view its details!
The mirror Secret Medal: Unlock this medal to view its details!
The phone Secret Medal: Unlock this medal to view its details!
Wake up! Secret Medal: Unlock this medal to view its details!
Who are you? Secret Medal: Unlock this medal to view its details!
Day 3 Secret Medal: Unlock this medal to view its details!
Exit Secret Medal: Unlock this medal to view its details!
How it all began Secret Medal: Unlock this medal to view its details!
A step away from the truth Secret Medal: Unlock this medal to view its details!

Author Comments

!PLEASE READ!

The astronaut John works for for the company called MOON INC, after 2 years on the moon unexplainable things start happening, strange visions start tormenting John, is he actually alone?, Will he be able to get back home?
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HOW TO PLAY

Use the arrow keys to move your character, SPACE for actions and the mouse to change dialogue
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NOTE

This game was created using Pixel-art and has been designed entirely by MOUSE!!

This game is a mix between a game and a movie styled as an art-game
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UPDATES

Game version: 1.0
The game is more than 16MB, due to the high quality graphics and sound!
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WARNING!

I took inspiration from the movies MOON, SUNSHINE, EVENT HORIZON, but the story of this game is completely different!
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I thank all my fans for their support!!

Reviews


BacterxBacterx

Rated 4 / 5 stars

I managed to get the password. It's... sheesh. I don't like it. You guys were right to look at the numbers, but they have nothing to do with the first password. It's on newgrounds, but you'll have to look elsewhere.

Other than that, what can I say? It's a fine start to a story. The atmosphere is done well, the music is good, the graphics are good.

There's no animation to speak of, neither is there any real gameplay. Honestly? Just a walking animation, even if it was just as slow as the character is already, would have made a world of difference for me.

So three minor things, two that I liked, one that I didn't.

I liked how (I didn't see this until the second time) the dead astronaut was clearly NOT John. Different suit! I also liked how inside the station was a safe zone until the end of the game - splitting up the game world into safe and unsafe and then taking away the safety is a neat trick.

I did not like how the dead astronaut had apparently hung himself in one shot. I know this is a tiny little quibble, but the fact that it was with a regular boring rope sort of broke the futuristic aesthetic for me - I really liked his graphic when he was torn up, the hanging just seemed out of place.

All in all, I'd say I'm satisfied!


EventHorizon responds:

=Great review and thanks for your vote, you are the first person who get that medal, you have understand perfectly the meaning of the game, compliments and thanks again!=


unconsideredunconsidered

Rated 3 / 5 stars

Pro's:

I like the idea.

It did have a creepiness to it.

Somethings I didn't expect.

Con's:

Heavily scripted, I think it would have been better as a movie.

Overly pretentious; while it did have a few moments, the same idea and anti-guy lacked purpose and reason for their exsistance. I understand horror games need to keep a mystery in order to make it compelling, but that idea is usually associated with a build up to that led to that feeling. I'm sure you tried this by limiting movement a bit, but the game is still less than 5 min long.

Scare tactics; I think you jumped the gun a bit. Sure it did have some atmosphere, but when I started to get drawn in, something happens to shock you and you lose your composure.

Conclusion:

Great idea, not great execution.

Fix: Perhaps make the game a bit longer, such as make it more than 3 days, like perhaps a week. I'm sure many people will complain that the game will be too long, but if atmosphere is what your really going for, you really have to pull them in.

But that's just my two cents, you get a 3.


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tweek86tweek86

Rated 0.5 / 5 stars

Like a lot of people, I'm frustrated with this. I'd be less critical if I had good reason to be: if this was some young person's first major project after just beginning to learn Flash, for example.

But I know it's not the case. I checked your profile. You submitted .Loneliness. in Aug 2011. In all that time since, you haven't made much of an effort to improve. There is a massive lack of animation in both these submissions, which, for a site that's pretty much about animating for the most part - is hard to tolerate. Character walk cycles that are nothing but two alternating versions of the leg below the knee? Constant uses of fading in and and out to avoid depicting anything, such as getting up off the ground?

But even beyond that fact, as a game this is majorly flawed. I've gone out of my way to try and solve your little secret room puzzle, and I've got nothing. According to your response to another reviewer, there is no bug. Let's assume that is the case.

Your logic does not seem to make sense. The only clue you give is "Life." No where in the story is the word life used, so right off the bat the player is in for a guessing game. What in this story might be associated with life? Oxygen? Power? His "life's work?" The "love of his life?"

Oh, but wait, we can't use the letter "E" in any of the codes. So most of the things a normal person might think to try, end up suddenly stopping the game instead. This is just plain not putting yourself in your audience's shoes before you design your code. If you wanted to give the player a means to give up, then why not put a "button" that they could click? Why make the player's task to type characters but simultaneously have one particular character result in instant defeat?

I've tried everything that seems remotely feasible. Every number that appears somewhere. Every word that appears somewhere. Nothing works. So excuse us if we find it hard to believe that the code does not have a bug in it. The alternative is that you are not good at giving clues.

Putting the codes aside, the loading was awkward. I had to stare a blank white square for a long while. If I hadn't decided to let this thing sit while watching youtube in another tab, then I probably never would have known if the upload was actually a working version.

So recap:
Animation? Not impressive animation by any standard. Disappointing that you haven't changed at all from over a year ago.

Gameplay and coding? Either you don't know how to make a good puzzle with logical clues, or you have a bug which makes a major player objective impossible.

Everything else? I'm running out of characters, so I can't echo all the complaints others have already brought up. Having to use the mouse when already using both arrows and spacebar was less than preferable. Having to wait for all the text before clicks would advance to the next text bubble added a lot of time to an already tedious task of trying to replay the whole thing.

Despite what another reviewer said, no amount of replaying this has given me different endings. That's frustrating, but I have no way to know if he's a liar or if there is a flaw in the file.

On the plus side? Only thing I can say is that it seems to me like you sped up the walking in some places. I do like pixel games, and when I first saw this on the front page I had high hopes, but this really disappointed me. It's always fun/nostalgic to see pixel art. But please, don't keep trying to pass off such lifeless, static images as either a movie or a game. You need to at least attempt to do something more.

Unrelated stuff:
don't know why you change ugolend to Legendgames. "Legend Games" already exists in at least one country, if not multiple countries. I don't think you're going to get very far trying to use it, if for no other reason than web searches will always return the major company's pages and bury any hits for you.


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PurplexPurplex

Rated 3.5 / 5 stars

The animation seemed slightly rushed, I liked the storyline but the game was brought down by lack of proper movement and seemed more of a interactive story than a game.



jrfrhodesjrfrhodes

Rated 2.5 / 5 stars

Your game was alright. I was semi entertained for awhile. My main problem is the dialogue....I found it very poor especially since this was more movie than game. Who actually says "I'm afraid." To themselves? Maybe you could of done more graphically to show he was afraid? Make him jump and put fear lines coming out above his head like they do in comics, these are just my suggestions for the future. The music and graphics were the saving point for me. Very good music and graphics, just average story and very poor dialogue.


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