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"You wake up surrounded by darkness, unsure of your surroundings. Trust your eyes, not your ears, to survive."
ARROWS / WASD to move.
SPACE to use your power of sight.
R to restart at the last checkpoint.
M to mute.
If you experience lag issues, change the quality settings with the right click menu.
This game was originally made by TEAM THOREAU for the sixth Newgrounds Game Jam in December 2011. This version contains minor improvements and bug fixes. Enjoy!
Programmed by Archawn
Art by 3D-Xelu
Sponsored by Zayplay
All of the hidden areas add a lot of replay value to the game.
The movement is far too slow, there's no tutorial so I have no idea what I can do or what I'm supposed to do, and most of the traps are cheap gimmicks without a way to avoid them save succumbing to them enough times to figure out their patterns/ranges/edges. No, thanks.
Beautiful graphics, but not much in the way of replayability. A bit slow, but neat none the less.
I didn't think it was possible. Am I the only one who commented to notice the huge tally marks on the walls at the site of Every.
Or the noises a whole second before the traps activated?
Or the pulsatile glow emanating from every spiked pit?
PLEASE respond and tell me I'm wrong. I mean, they told me to pay attention to my surroundings.
Lovely spooky little game though.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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