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18 holes of physics based minigolf with mindmills, water, bouncepads, dynamic lighting, level rankings and a great soundtrack.
Well, that was weird. I got a hole-in-one on almost every level until the water ones... Then I was taking 30 shits (not a typo) per hole.
Playing Under water was a fun new idea however!
Lots of fun. Wish it was longer!
It was laggy on my computer, but I have no idea if that's the game's fault or not, so I can't dock you for that. Otherwise, I liked the physics and the course design. The underwater holes were a pretty creative idea that I didn't expect. Overall, I liked it.
The game was okay...
The controls felt a little laggy and it was hard to get to the point were you could re-aim after a miss. It felt like more trouble than fun, so it definetely needs work.
The music was good, it match the game.
I really like the lighting on the levels, it felt like natural sunlight.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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