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Guide Red to her Grandmother's house.
This is a complete demo of a game that will, unfortunately never be finished. I actually uploaded this last week, but then took it down due to it's incomplete nature.
I have since fixed a few bugs, added dialogue, fixed the frame rate, added a secret medal and added an "actual" ending.
While there is sound, there is no music. So if anyone wants to contribute something they'd deem fitting, I'd love to take a listen.
It sucks this game will never be finished. I would have been happy to explore this more. Yet it was great with what we had.
Great job mate! Looking foward for the full version
You cocktease. This is a fantastic interactive story, and I call it that because I always had the eerie feeling that everything I did was scripted. I had no other choice but to hit the attack button, and I didn't want to see what happened when I died so I healed whenever I needed to. It's entirely possible that all of the hits and misses of the animals I fought were scripted, or at least rigged. I almost got set with a little paranoia, which was fantastic because I had to step back and realize that my hypothesis could very well be true. As I progressed I kept questioning what was real or not since some things popped up that were clearly out of place; I had to constantly wonder how much of the scenery could be believed, but nothing was being shoved in my face so I couldn't find out.
And I'll NEVER find out if you don't finish this game. Which I strongly suggest you do. Maybe even make it cost a little money. I'd pay for a finished interactive story like that. Hell if you make this go in the right direction I'd save it and show it to my kids. You've made me craving more, I'm desperate for an explanation, for some sort of end to this story. And for all I know that could be intentional on your part, you could have told us, "Ohhh it's a demo too bad," and been thinking the entire time, "If they bug me enough I'll know it's good!"
And you know what? If that's what you did, more power to you. Good job! You did it, people love it FINISH IT GODDAMNIT I NEED TO KNOW
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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