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Nov 20, 2012 | 5:12 AM EST
  • Daily 5th Place November 21, 2012

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Author Comments

Begin your first quest as a slime to explore the new world full of sweet foods! Fill yours and others' stomach, collect the precious red gems, avoid dangers and get to the exit as quickly as possible!

Use WASD or Arrow keys to move, X or F to drop some weight (and use springs), S or Down Arrow key to absorb (and avoid damage), P to pause, R to restart a level.
You should collect the required number of fruits to move to the next area, take the gem and beat the clock to get a perfect score. Can you unlock the bonus levels and complete the game?

Reviews


berdin420berdin420

Rated 4.5 / 5 stars December 8, 2012

love this game
i wish it would save where i left off
then i might actually finish it one day



KorentsuKorentsu

Rated 4 / 5 stars March 8, 2014

It's a great gane just not my type of game. The art style is beautiful and the controls are smooth and easy to pick up. Some people will put the controls all over the keyboard but these are nice and together. The music is pretty great too.



DaffD1608DaffD1608

Rated 4 / 5 stars November 21, 2012

Great game,but it is too easy. I like more of a chanlleging game.



Skeik-SpriteSkeik-Sprite

Rated 4 / 5 stars November 20, 2012

I enjoyed the game, everything came together really nicely. I loved the art direction. The mechanics of the game set itself up for some really nice puzzles and platforming segments. Some problems I have with the game however stem from it's level design and introduction to mechanics.

I got to level 19 before I stopped but I played for about 45 minutes. What I noticed is that new mechanics were introduced almost every 2 levels, which didn't really allow any one thing to shine.

For example, fireball eating came in level 7 but it was entirely unnecessary to even use it for any of the other levels I got to. It wasn't even convenient to eat fireballs because they would waste time in the end. Then there was the slime you had to feed fruit, he made one appearance and I never saw him again. It seemed like a waste to have all these interesting things your character can do but to only have one situation in which to use them.

Also I believe I encountered a few bugs. You don't actually have to jump on the springs. You can walk up to them, expel fruit and get a super jump. I'm not sure whether this was intentional or not but it creates a lot of trouble. For some of the jumps you have to launch yourself from the top of the spring. Because you start your super jump at the bottom of the spring if you walk up to the spring as opposed to jump, you don't get the height you need. It also makes it difficult to expel fruit when you don't want to jump up a spring, as you might jump unintentionally.

I believe the progress bar at the level select screen doesn't work. It's permanently stuck at 0 for me, although this isn't really a big deal.

Overall a great game though. I liked the addition of the bonus levels.


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CrackerJack30CrackerJack30

Rated 4 / 5 stars November 21, 2012

Some of us recognize this game 'cause it's the polished version of Tyler & MintPaw's "Slime's Cake Quest" (NG gameyam 7).

Like the first game, this is worth a play in my eyes! The new graphics, new elements (Jewel) and better physics (in the first game it felt a bit like the slime was running on ice) are great, but i admit, I miss the medals a bit.


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