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Each day presents a different phase of the game making process. Work your way through prototyping, adding graphics and designing your own level, and try to finish the game as fast as possible. Each time you get a setback and fail at a certain phase, some time will be deducted from what's left of your original 10080 minutes (= 1 week).
Use mouse and arrow keys to play. Notice that in day 1 there is only one right choice.
Update (~15 hrs after submitting):
- The hit detection between the player and the bullets and debris is now more precise.