Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,014 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 48,982 ViewsLog in to save your medals! Don't have an account? Create one for free!
Each day presents a different phase of the game making process. Work your way through prototyping, adding graphics and designing your own level, and try to finish the game as fast as possible. Each time you get a setback and fail at a certain phase, some time will be deducted from what's left of your original 10080 minutes (= 1 week).
Use mouse and arrow keys to play. Notice that in day 1 there is only one right choice.
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Update (~15 hrs after submitting):
- The hit detection between the player and the bullets and debris is now more precise.
Reviews
Rated 1 / 5 stars December 8, 2012
even at level 3 the enemies move to wildly and there are no safe spot so when you get past the gun things if one platform blocks you from jumping on the floating platform you get trapped and die
Rated 2 / 5 stars December 6, 2012
Good at first, then it got a little to hectic for my taste.
Rated 3 / 5 stars November 25, 2012
This reminded me of a game where you just went and made your own cartoon. I was thinking this would be the same thing, but it wasn't. It did manage to be unique in that aspect. Anyway, I was impressed at how you did manage to put some good material in, specifically, with how the blocks themselves were enemies. They looked so much like regular platforms! This was certainly made with good intentions.
I can't believe how hard it managed to be from just the second level! It seems strange there'd be a medal for completing the game in less than a day. I understand what you mean now! It was pretty interesting to see how the game got more advanced. With the level with the enemies, it was hard enough.
Rated 0.5 / 5 stars November 24, 2012
The concept is neat, but the game just isn't fun, sorry... The difficulty gets ridicolous after level 4 (where those horizontal-moving particles start appearing). It's not skill, but luck-based, because the controls are poorly implemented and don't allow for a precise enough movement and the enemies move randomnly.
Rated 0.5 / 5 stars November 23, 2012
At first I thought the concept was interesting, but then when I realized Platformer was the only one you could pick, it completely sucked the life out of it for me. This should've been under the Platformer genre instead of "Skill - Other."
You're correct about the genre - it was misleading so now I changed it to platformer.