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Aug 15, 2012 | 11:50 PM EDT

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UPDATE: 8/20 10:17pm - Think I got the sound as good as I can get it.

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Lysdexiclock: Holy hell, I barely made it.

A couple important news and notes- Some of you have already seen about a third of "Apocolypse Clockopolis" due to my original intentions of posting all six parts separately on Newgrounds (even getting up on the hour and posting right as things are happening in the flash). When I realized that such a feat is not allowed (and understandably so) I had to literally scramble all day and figure out how on earth I could get this on here in time. I even learned a pathetic amount of actionscript along the way.

A special "thank you" to new comrades TelephoneClock, AstronautClock, AbsintheClock, AnimeClock and FloundermanClock of the forums. They came to the rescue and helped get this on here.

Second - I've made some (very) rookie mistakes including sound falling outta sync due to actionscript. It's a real shame to see because I built this whole thing around music and it isn't working as it is supposed to. I've done what I can to get it as close as originally envisioned.

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And now, about the actual flash! I promised my lord and master SBC on his beat'um up game review board that I would actually try this year. This is my benchmark, first ever true 16,000 frame flash project.

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