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Just a short silly project created by me for a class a year ago. Looking back, the graphics on the humans could have been better but I'm a coder not a designer for a reason.
i like the message, and the interaction. but i get lost in it alittle. it seems like to much work to me.
not hard but tedious
The message here is pretty good (sort of), but the mechanics are really lacking. The real problems I have with this are two-fold: as you said, the graphics are quite bad and the sweetening game lacks any sort of system to it. Just spam drag honey and it is over. This has potential though. You just need to add more to this. If you added like games that you get money that you can then use to buy sweetener, this would be fantastic. Solid concept. Just a mediocre execution.
These guys could be the biggest D&D dorks on the planet!
Knox's iconic klaymation series!
Hardcore bunny killing action.
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