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Mouse to swap; The gems will be cleared when there are a line of 3 or more gems of the same kind.
Not a bad start for a game, the main problem I see is that when the player reaches an impasse (for example, in level 4 where the board is shaped like an E) and there is no way to get the gems into a configuration where a match can be made at the end of an arm, you need some sort of powerup to either shuffle the gems, change a color, destroy a gem, etc. As a game player, I don't mind difficulty, but I dislike games where the design of the game board prevents me from succeeding.
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
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