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Jul 20, 2012 | 1:21 PM EDT
  • Daily 2nd Place July 21, 2012

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adept 5 Points Kill 10 enemies.
headshot 10 Points Get 10 headshots
killer 25 Points Kill 100 enemies
specialist 50 Points Get 50 headshots
agent 100 Points Finish all 10 missions
maniac Secret Medal: Unlock this medal to view its details!
sniper Secret Medal: Unlock this medal to view its details!

Author Comments

I recommend playing in Chrome for the best performance!

Front page, daily 2nd and a great score! Thx guys!

! [ Intense physics and graphics - dual core recommended! ]

! [ Play the tutorial! ]

! [ log in - the game uses online saves (and local for safety) and is saving everything automatically ]


It's been way too long but it's finally here! I'm very proud to present my first full-fledged game.

More than a year in the making, Intruder CT is an action-packed, 2d side-scrolling tactical shooter ("multiplayer" with bots), built on one of the most advanced 2d shooter engines - mGine by

Welcome to the elite international special forces recruitment program.
In order to become the "Intruder", you need to complete the Combat Training. Engage in DM or TDM matches on 5 beautiful and unique maps and complete missions in order to unlock new equipment, gear and weapons for characters or just have a blast in the free play mode. Logged in users can unlock medals and get the top high score for finishing the missions. (you can see you missions score by clicking stats in the customization menu)

While designing this game I tried to focus on creating an amazing action packed experience with deep gameplay mechanics so i had to create a top-notch engine that uses techniques known from modern console and PC titles - fluid skeletal animations, particle effects with full physics, detailed graphics, full sound system with stereo and destruction physics.

I hope you'll love it as I do and you'll see how much work I've put into it and how this game goes beyond typical flash games in both details and the presentation - everything for you guys! This is only the beginning...

Now go play and kill! Leave your review and vote high, maybe give me a fav, would you kindly?

Thx to everyone who helped me: my friends, the fans on my NG blog who bothered me about the release and didn't forget it! Also Tom and all Newgrounds for sponsoring,mike for helping with the save api implementation and MindChamber for testing since the beginning. More details in the game's credits!

Choppy fps? Play with the options - turning off HQ particles, decals and anti-aliasing will help the most
Sorry for the spawn system problems! I'm designing a new system that hopefully will work much better - the current one is the 3rd in this game and i was satisfied with it but seeing many complaints i'll try to do something about it. The spawing is not random, the system is going through all spawn positions and checking if they're safe but you must understand that finding a good spot on the maps with 4 players DM is really hard that's why the system has problems.

[ you can freely distribute this game on your sites, if you want the file or a site lock license PM me or mail: contact [at] mmankt [dot] com ]



Rated 4.5 / 5 stars July 28, 2012

ok so here are the things that i think need improving:

re spawning (i literally spawned right next to an enemy)

weapons (bro we need more attachments!)

useful pants and hats (like different abilities)

snipers ( i got shot from the other side of the bridge!, not cool bro)

other than that, there were great graphics, great game play and challenging enemies. great job!

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Rated 3.5 / 5 stars July 28, 2012

This is a really great game, the physics are right on track, the guns are fairly entertaining, and the blood and gore was top notch! That is, unless you have a shitty computer, but, thank god, I have a macbook :). So, I played the first three games and was really satisfied with the gameplay, until about the middle of the 4th round. The few problems i found were things like being spawn trapped, and grenade glitches. Very minor, but still there. The game was exellent, and i think that you should make a second! Some things id really like to see in a second game, maybe, a ray gun that disentigrates people, and posibbly some more heated action! But anyways, this really was a great game! Good job.


Rated 3 / 5 stars July 28, 2012

Welcome to Spawn Kill: The Game.

Its a good game, I admit, but it needs a lot of work before you put this online. It feels like a lesser version of Soldat in tiny maps, where the characters are gigantic. Make the maps larger, and consider increasing your view range. You can get kills by spraying your pistol down a long hallway.


Rated 5 / 5 stars July 28, 2012

esse jogo é massa mais precisa de mapa maior e ter time de equipe nos mapa


Rated 3.5 / 5 stars July 28, 2012

A classic 2nd Person shooter inspired by Counterstrike i guess.
Good so far.
There are plenty of problems though, that would need to be sorted out to make the game challenging and not a luck-shooter.
1st: You respawn in enemys often, ending in spawnkills.The game doesnt notice when someone is standing there,choosing an empty spawnpoint instead.
2nd: While ladders are working okay, using one is a death sentence for the bots and for you. You are way too slow.Climbing it a little faster would prevent avoiding them because of the high risk.
3rd: Bots dont use the ladder often,making it easy for you to camp respawn-points and shoot from roofs.

Overall a game that has a lot of potential.
Keep up the great work.

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