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This is a game I made for my grade 12 programming class over the course of about 2 months. I was really inspired by Jasper Byrne's Lone Survivor, so this is also kind of a fan game!
-Tweaked the "insanity" system, so it takes longer to go insane. Killing an enemy makes your insanity go down.
-Made the music a bit louder.
-Changed movement speed when walking backwards.
Awesome, i hope you make more! -H
Thank you! :)
good game like slender but the second level i cannot move
please respond if it is fixed
Glad you liked it! Unfortunately, I've lost the original file/code for this game so I can't fix any bugs :/ I'm really sorry about that. I've been getting better with keeping/backing up files + making less buggy games (well... sort of) so hopefully my future projects will... actually... work!
Really good game. Music is good and suspenseful. The little man could move a little bit faster. A very solid game, I like it.
It could work on it some more such as (bugs,moving faster with the gun). I really like the idea of it.
Could you send me a PM of some bugs you encountered? I tried to fix all the bugs in the game, but I guess I missed some! Also, the point of the slow movement with the gun was to add some suspense to the game, so I'm not changing that :3
Glad you found some enjoyment from it though!
Had decent game mechanics, loved the ability to become insane. But I wished it would do more than just fuzz up the screen and forced you to zoom in. The aura and outline of the game seems very horror like, but the drawing of the main character completely ruined the feel of this being a horror game. Take examples from games such as Lone Survivor as references. ( Though, I think you might have due to the drawing of the monsters. ) It's not terrible it just needs some more work.
There are some different effects that happen when your character goes insane besides the camera zooming in, but I'll agree that they could've been better. This was also one of the first times I've ever made pixel "art" for the graphics, so my lack of skill definitely shows in some of the graphics. Anyways, thanks for the feedback!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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