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Uploaded
Jun 19, 2012 | 3:24 AM EDT

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I have a penny 5 Points Collect 10 coins, in a single game.
Deploying a Turret! 10 Points Buy 10 Basic Turrets, in one game.
Do the Time Warp! 10 Points Buy 10 Time Dilation Turrets, in one game.
Say hello to my little friend. 10 Points Buy 10 Cannon Turrets, in one Game.
Thump! 10 Points Buy 10 Thumper Turrets, in one Game.
Why do the enemies have money anyway? 10 Points Collect 100 coins, in a single game.
Mr. Vacuum Cleaner 25 Points Collect 5000 coins, in a single game.
Uhh.... Wait. How did you do that? 100 Points Buy 15 Time Dilation turrets in one game, buying no more than 5 of any other turret combined.

Author Comments

This game is a hybrid between a tower defense game and a bullet hell game. Be careful, however, since you can't sell your bought towers.

There are four different types of towers you can purchase within the game:

Basic Turret: This turret is your good old machine gun tower. Does good damage to one enemy. Costs 5 gold.

Cannon Turret: This turret does an aoe effect around the enemy it's bullet hits. Does less damage than the Basic Turret, but it can damage multiple enemies at once.

Thumper Turret: This turret acts much like the Cannon Turret, however it's range and damage is larger, and the attack is centered around itself instead of the nearest enemy.

Time Dilation Turret: This turret slows down all enemies and hostile bullets by a factor of 0.2. It's effects can not be stacked.

Update 19/06/2012:
Made the 'Uhh.... Wait. How did you do that?' badge worth 100 points instead of 50.
Basic Turret's fire rate has been slightly lowered. It's damage has also been cut in half
Cannon Turret's fire rate has been increased. It's damage is slightly lower
Thumper Turret's fire rate has been increased.
Enemies now fire quicker from when they spawn, but still have the same fire rate.
Enemies do not get as fast as quickly now.
Optimizations to help the game keep running smooth.

Reviews


KratsamsakKratsamsak

Rated 3.5 / 5 stars September 25, 2012

Nice game, altho I suck at it :D



umauxumaux

Rated 3 / 5 stars June 25, 2012

Hm. If I didn't hawe to try to find where on earth wasd are on my keyboard, I would last longer. Now, should I dedact 1 or 2 stars for not being able to configure the controls?
Nice game otherwise.



Riverwind77Riverwind77

Rated 0 / 5 stars June 20, 2012

Medals not working, and should earned almost all


someone9999 responds:

Thanks for your report. I can't really help unless I know more information, however.

Which ones didn't unlock? Did you go to the game over screen after completing the requirements for the medal? To get the medals to unlock, you must go to the game over screen.


miezebiezemiezebieze

Rated 4.5 / 5 stars June 20, 2012

It inspired me.

I really like the concept and I think I will make a clone in Python some time. So I don't think, I give You all of my ideas. :p
I would make the player's hitbox smaller and the bullets bigger to give it a 'real' bullet hell feel; You could then give the player less health too.
When there were many bullets, the frame rate dropped. I used this to cheat - limiting the cpu usage of the browser, I was able to easily dodge them.



Killah9516Killah9516

Rated 2 / 5 stars June 19, 2012

Nice concept, but I think, this game needs a little polishing.
One thing, the basic turret is, in my opinion, far too overpowered. After you placed like 20 of them, you've practically beaten the game, because the enemy units are dead before they were even able to shoot. Okay, maybe more than 20, but still the point stands, thus making all other towers obsolete.
Also, obtaining the medals is only possible after death, in the summary, where one won't be if he or she is successful. Bummer, eh?


someone9999 responds:

The basic towers will be weakened. I'm currently trying to devise a fair way to weaken it, but still not have to reset the current high score tables.

Edit: Towers have been rebalanced. The old score tables are still there as well.