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Uploaded
May 22, 2012 | 5:39 PM EDT

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Author Comments

What happened? Am I broken?

I just made this for fun (and to try out Stencyl) It's a pretty neat piece of software, sure was fun to play with. I was going to wait and submit this for Robotday and all that, but I can't spend anymore time playing around with the tools right now. So I'd rather just get it submitted and get back to work on Sagittarian 4.

Notes on Stencyl, MOST of the function in game came with the software. Jumping, all of that. I customized some bits here and there, but the hard part was done. Area transitions, I never found any good tools for that so I built my own in the Stencyl scripting language to allow back and forth between maps.

Was fun! Stay cool guys!

Reviews


biggyboy90biggyboy90

Rated 3 / 5 stars May 25, 2012

Love the art, love the mechanics (mostly wall jumping), and I enjoyed the end-game moral (albeit a tad overused by movies, games, stories, etc.). However this was not an actual game. It was random walking and jumping through bizarre scenery while you walked through text regions. +3 for style and controls and story. 0 for gameplay features.



yJanyJan

Rated 4 / 5 stars May 25, 2012

THIS IS SO SHOCKINGLY, TRULY MARVELOUSLY DETAILED, BUT WHY IS THERE NOTHING ELSE???

You should make an interaction with the player, that he becomes involved in the game and can identify with the protagonists and their problems.



will573573will573573

Rated 3 / 5 stars May 25, 2012

Like the background and textures. The goofy golden robot was out of place with the post-apocalyptic theme. Having to restart upon death was irritating. Overall mediocre.



BlastgunBlastgun

Rated 0 / 5 stars May 25, 2012

sucks


Hyptosis responds:

Very constructive, I'll take a look at some of your fine examples and try to glean something from those.


Gamer005Gamer005

Rated 0 / 5 stars May 25, 2012

Thats it?