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rated 3.99 / 5 stars
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Action - Shooter - Fixed

Credits & Info

May 2, 2012 | 6:50 AM EDT
  • Daily Feature May 3, 2012

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101 10 Points A 101 kills
Game on! 10 Points Completed a challenge
All in a line 25 Points Completed an entire challenge
Backdoor action 25 Points Unlocked the rear weapon perk
Extra Life 25 Points Unlocked the extra lives perk
Level Up 25 Points Unlocked the increased XP perk
Nice and safe 25 Points Unlocked the shield perk
Scratched paintwork 25 Points Unlocked the increased Graze perk
The Overlook 25 Points Triggered the Super RedRum power-up
Mission accomplished 50 Points Completed the game
Return to sender 50 Points Unlocked the homing missile perk
Bullet HaHaHa 100 Points Reached Rank 30
Check you out 100 Points All challenges complete
The Owlmen Secret Medal: Unlock this medal to view its details!

Author Comments

We've taken all the popular features from the original "casual" bullet hell DN8, the evolving power-ups, being able to select your own path, the random soundtrack and pushed them forward with the use of stage3D*.

Also new to this version are unlockable perks, along with more challenges than before.

Enjoy the destruction.

*The game defaults to 30fps to enable it to run on the widest majority of machines. If you've got a good graphics card please go to Options > Graphics and knock it up to 60.

PLEASE NOTE: Due to using stage3D ( ie GPU Acceleration ) this won't work on all machines. If it doesn't work on yours please accept our apologies in advance for your wasted time.

Hi-scores display
Perk bug fixed
If the GPU isn't compatible, software mode still allows you to play the game ( Although it won't be great ).

Medals should be fixed ( Sorry about that ).
Suicide kills no longer work on bosses ( Thanks everyone who pointed that out ).
Experimental fullscreen mode. It only allows mouse controls, and space to pause. This is more GPU heavy so in some cases performance may be reduced.

Minor tweaks.



Rated 4 / 5 stars

Great game, but I find it funny that my pods are more powerfull and better than my ship, why the ship doesn't have the pod powers? But again, great game.. nice upgrades.... but something I would not recommend to epileptics lol

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Rated 4.5 / 5 stars

Very nice. Just a bit disappointed by the weak/weird sounds and low explosion amounts when knocking down enemies, especially bosses.

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Squize responds:

Thanks for the review.
With the sound effects we couldn't really have normal explosions in there, there are so many baddies being killed at once that it would just be over-powering.
We did want Rez like sounds in there, that every baddie kill would add to the tune, but I left it too late ( And then realised it would be hard to do, and the music would need re-doing which wasn't possible ).


Rated 4.5 / 5 stars

Fun, quick little time waster, nothing too outrageous. I like the music and the overall look, especially the backgrounds. Unfortunately the perks don't really help much. I also liked the little "light path" that shows where the ships are going. It's novel, helps you plan your next move, and not to mention it looks pretty cool too.

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Squize responds:

Cheers, and yes that's exactly what it's meant to be, if you have 15mins fun playing it then it's more than done its job.
And yeah, I was really pleased with how the paths worked out ( Its always a nice surprise when you code something and it works better than you planned. Pity its so rare that happens :) ).


Rated 4 / 5 stars



Rated 4 / 5 stars

A fairly fun game. It's more of a good time waster than anything since both hard and easy are quite to be honest, simple. I completed both sides and I had fun with this game though.

The cons with this game are obvious though.

-When engaging huge amounts of enemies, I think someone mentioned all the bullets they fired kind of made it very "hard" to even see your own ship, so avoiding is somewhat difficult, though I don't know if that was intended.
-I don't know if the difficulty determines this but I quite never understood as to how I die sometimes. On Hard, normally, the big bullets would just graze me, but than the smallest bullet would kill me. On Easy it was somewhat the same but even with full shield I somehow die.
-The perks weren't at all that beneficial. The only ones I really appreciated were 5 lifes, X2 and the Homing Missiles. Everything else was just not usable.

The pros
-Easy understanding of the game, a 4 year old can understand the concept.
-You showed us highlighted lines of where the enemies were too appear, so it help us prepare for the oncoming wave.
-Interesting model designs for all the spacecraft.
-Game got increasingly harder.
-Very colorful game and I loved the backgrounds and 3-D models, I think it was a nice touch.

Very good game, hope you have more interesting ideas for the future.

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Squize responds:

Thanks for the review.
I think with the perks they're a personal preference thing. The graze one I think helps a lot, the 5 lives is a no brainer ( With the first DN8 quite a few people suggested you should get all 3 lives back at the start of a level, but I'm not a fan of that, so the lives perk was me trying to find a happy medium between the two ). The homing missile I don't think is all that, it just looks pretty.

As for the dying, it's only the red spot at the centre which is hittable by bullets, so where there's a lot of on-screen action it's sometimes tricky to actually see what killed you.

Great review, thank you.