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Uploaded
Apr 25, 2012 | 2:18 AM EDT

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Author Comments

This is a slightly more polished version of my Ludum Dare 23 entry The Spaceman (play the original here: http://www.ludumdare.com/
compo/ludum-dare-23/?acti on=preview&uid=12895).

Arrow Keys - Move
X and C - Shields

The Spaceman is a top-down exploration game. You play as an astronaut who's crash-landed on a strange planet.

The main thing I decided to experiment with this project is a game where you lose abilities over the course of the game. At the beginning of the game, you have two crystals which allow you to shield yourselves against the two colors of enemy projectiles. However, in order to progress, you need to deposit the crystals in pedestals, leaving you without their power. I also wanted to make the game very non-linear, letting you find your own path through the world.

Reviews


DarcHiroDarcHiro

Rated 5 / 5 stars April 26, 2012

This game reminded me of the old legend of zelda series when you didn't have the sword. So that was a win! But I thought if you could come back to it would you add more graphics and more places rather than ending in the same spot over and over again. Other than that great game, brought back good times!



MeandorMeandor

Rated 3.5 / 5 stars April 26, 2012

Like the Idea but got stuck/glitched twice just after depositing the c shield. But up to that point the game was fun :).

3/5 sry but getting stuck in walls is kinda a killjoy


malec2b responds:

Yeah, problems like that tend to crop up in rapid-development. If you by any chance remember where you got stuck, it would be a great help.


TheOtherMarioTheOtherMario

Rated 4.5 / 5 stars April 25, 2012

I was frustrated at first, I had no motivation to explore. Then I found the first pedestal (orange), losing the respective shield and was impressed with what I felt. The feeling of sacrifice I supposed to feel became a little too real...no game has ever really done that for me. I remember smiling as I realized what I felt as I looked at the green pedestal thinking, "Am I ready?". I don't think I have been motivated by sacrifice in a game before. Its the act of giving away a piece of me (unlike most games where you just die and restart) that made me feel like I HAVE to accomplish something.

Good work. A little unexpected greatness. Its nice.


People find this review helpful!
malec2b responds:

This is the best review I've ever received. Thank you.


dragonfiremegadragonfiremega

Rated 3.5 / 5 stars April 25, 2012

Good but needs improvements. Sound mosly.