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This is a dialogue-heavy puzzle game about people and their habits. It might not be for everyone. Explore strange locales, meet strange people, solve strange puzzles.
This is definitely one of the better puzzle, and even "art", games. I liked the story, gameplay, and visuals and I loved the philosophical and physiological questions it raises. However I am VERY hard to please when it comes to endings of things I find interesting and the ending just didn't do it for me. I found it confusing and I feel like it left a lot unanswered. I always find endings to be the harder and more crucial parts of writing a story. If anyone would care to elaborate on the ending that would be most appreciated, I don't want to leave such an intriguing story with a bitter taste in my mouth. Like I said before endings are the most important to me so I give you 4 stars for this very above-par/above-average game. Nice work.
SPOILERS ABOUT THE ENDINGS TO COMPANY AND FIXATION BELOW
Seriously, there are spoilers if you keep reading. I mean it!
Okay, still here?
In the original game, we learn that Jack killed Kathryn, but we don't know exactly how it happened. This game does NOT explain exactly how it happened, but it does give some insight into the cause. The main factor is Jack's drug use: It's mentioned here and there in this game, but he always brushes it to the side and never actually confronts it. Kathryn helps Penelope with her troubles and Jack helps Kathryn with hers, but he won't let anyone help him.
In the last levels and comic strip, we can see that he's zonked at the time: His drug use caused him to make a bad judgement call that lead to her death. In gameplay terms, this means that he assumed the pit on the right was a safe one instead of a bottomless one. There's no way to know what this correlates to in his real world, though, since he's already forgotten the specifics by the time he realizes that she's not around anymore.
A LOT better than "The Company of Myself." Far more interesting, story-wise, puzzle-wise, and visually. Good work! I generally don't like puzzle platformers, but I can make an exception for this one.
Thanks dude! Glad you enjoyed it.
its a great game and i liked. first i must to say... Fullfist SHUT UP! the story have a lot of sence with the characters, personaly not with the main ones which are Cathryn and Jack, but the rest of the character had a past story before the time in the game.
what bring to my second comment, i played The Company of myself, and the story's end of this not coincides with the story that tell Jack about the last day he spent with her, not the report of the shrink about what happened with her that day, that was the reason Jack became what he became, i could to say more but mind in blank :P if you have questions or anything just ask me ^-^
4 stars (-1 because the the end doesnt match with the first game. not great problem but it keeps the story alive ^^)
5R and fav :3
I thought the connections to Company of Myself were really neat. The magic trick is obviously similar to CoM, where the premise of the game is to make copies of yourself. The same goes for the very last level, where you apparently kill Kathryn.
Still, it seems rather sudden, the ending. It's from Kathryn's viewpoint the entire time, and then she just drops into a pit. What was on her mind while she was falling?
As for the actual gameplay, the puzzles were pretty neat. However, some of them were unnecessarily frustrating. For instance, 4-4. That was such a small window of time to get all the smoke rings perfect that I actually got annoyed at the game. In my opinion, puzzles should be difficult to figure out but relatively easy to execute.
too much reading, but i enjoyed the gameplay and puzzle
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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