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Madness: Project Nexus

rated 4.47 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Mar 25, 2012 | 4:19 AM EDT
  • Frontpaged April 1, 2012
  • Weekly Users' Choice March 28, 2012
  • Daily Feature March 26, 2012

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Mercy 5 Points Don't kill any traitors or cowards in Mission 1A.
Slaughter Rank: Greenhorn 5 Points [Career] Kill 50 enemies in Arena Mode.
Nexus Victory [Easy] 10 Points Defeat the Nexus HQ on Easy Difficulty
Nexus Victory [Normal] 10 Points Defeat the Nexus HQ on Normal Difficulty
Slaughter Rank: Bloodied 10 Points [Career] Kill 200 enemies in Arena Mode.
Slaughter Rank: Impaler 10 Points [Career] Kill 350 enemies in Arena Mode.
Nexus Victory [Hard] 25 Points Defeat the Nexus HQ on Hard Difficulty
Savior's Sword 25 Points Find Jesus's hidden blade in Story Mode.
Slaughter Rank: Psychopath 25 Points [Career] Kill 1000 enemies in Arena Mode.
Slaughter Rank: Seas of Blood 25 Points [Career] Kill 2000 enemies in Arena Mode.
Slaughter Rank: Wargod 25 Points [Career] Kill 600 enemies in Arena Mode.
Slaughter Rank: Greater Than 9000 50 Points [Career] Kill 9001 enemies in Arena Mode.
Slaughter Rank: Impossible 50 Points [Career] Kill 5000 enemies in Arena Mode.
Do What Comes Natural 100 Points Defeat the Nexus HQ on Hard Difficulty without playing Hank.
Slaughter Rank: Genocider 100 Points [Career] Kill 53,594 enemies in Arena Mode (Pfffft Good Luck!)
Can You Hear Me Now Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE: Project Nexus 2 now in development! Head over to for updates :D

Follow us on Tumblr: for development details and sneak peeks, and on Facebook /projectnexus2 to come chat with us about updates and such.

This game currently features:

* Arena Mode - Play through the Nexus Training Program and become the most powerful L337 Unit in all of Nevada!

* Story Mode - Take down Project Nexus, selecting from a handful of heroes from the Madness universe to do the job.

But the story is not over! This game will be updated with more missions, more story, more game modes, and MOAR MADNESS.

Hope you enjoy!
-Krinkes & Swain 4EVER


// ******* UPDATE LOG v1.7: ******* //
* NEW GUNS: Thompson, MP40, G36, AutomagV, and P1445
* NEW HELMETS: All sorts of tasty treats.
* LOW QUALITY BACKGROUNDS OPTION - Good for laggy computers on Arena mode!
* NEW NPC: Cheshyre added to Arena. He is a Zombie wreckingball.
* M249 NERFED - Rifle perks no longer apply, and it's a pain in the ass to lug around.
* MOAR DEATHS: Four new ways for suckas to die.

// ******* UPDATE LOG v1.8: ******* //
* STORY MODE: Brand new EPISODE 1.5!
* NEW WEAPONS: ElectroCannon and Science-y stuff.
* NEW ENEMIES: Abominations, Sleepwalker Patients, Riot Guards, and more!
* NEW NPC: Luis is ready to drink all of your liquor.

Thanks for your patience on eliminating these bugs. Not everything translates well from testing after release :( Good news is, with you guys helping me find problems, I can eliminate them even more quickly! Keep it coming, and thanks for helping us out while we try to make Project Nexus a better game for you!



Rated 4 / 5 stars

Wish there was a mute SFX button, i also wish you would fix the arena mode companions so they would stop occasionally glitching out, i also you guys would've kept small updates going for a little longer, all in all this game is amazing and no other game has depicted Madness Combat in a better way than this but it still has its problem areas, and until they are fixed or at least acknowledged it will always be a shadow of what it could've been

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Rated 5 / 5 stars

Probably one of the biggest quality games that ever existed in Newgrounds. Maybe i just haven't played the other ones, maybe it is, but it's just my opinion.

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Rated 5 / 5 stars

phobos is too easy to kill. if you just keep spamming nexus magic on him hell die in 7-5 hits from it.
overall, great game 5/5


Rated 5 / 5 stars

I love everything about this game, its a great way to experience the madness universe and do what the characters do instead of just watching it. (The madness films are still awesome of course.) You can even put a bit of creativity in your arena mode character. This is my favorite game ever out of all of the other madness games.

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Rated 5 / 5 stars

great game, could use some new weapons and armors, maybe more character references in area mode, maybe a new survival mode that makes you fight special enemies, like a boss battle mode for faster leveling up. like wave 1-6 boss mode is golem lv1 and low level enemies, wave 7-12 is golem lv 2 with light enemies, tougher, but not too tough. waves 13-20 is giant zombie golem and 10-15 zombie grunts, waves 21-26 is giant golem lv 1 with slow inaccurate gun and about 5 medium level enemies, waves 27-42 is giant super mag agent, with a slow shotgun and a few high level enemies, waves 43-45 has 2 tv face mag agents, these are giant lv 3 mag agents with a level 3 size c4 on its face, with a weak spot on a red wire, its face, and the back of its head, 3 fast abomination zombies/fast zombies, waves 46-70 is tougher mag agents, each having 10 more health than the last, and no enemies with it,waves 71+ has phobos, killing phobos give you a option to switch between magic halo or bullet time at the armory at the cost of 200 per switch. killing more phobos enemies just gives you rare items, special characters, and a metric shit-ton of money, like 600,000. but these phobos are tougher, way tougher, you need your entire team for this one, after defeating 3 phoboses, you can purchase cloning, at the cost of 90,000, you can get a clone of your character as a teammate, they are slightly weaker than you, but they get the same weapons and clothing as what you currently have.

you could add a new weapon, a halo infused binary sword, the guard is a halo, deals 35 damage, 400 range, and when equipped and in hand it uses bullet time as magic, it splits bullet time into 1/2 and makes it magic, when the weapon is put away, it doubles the magic level and turns it back into bullet time, while holding the sword, it puts a halo on your head, with this weapon in hand, every 1/2 minute, it has a 30% chance to revive teammates, and 5% chance of temporary giving them golem armor for 30 seconds and a second wind. a new gun could be "the savior's signature" this is a exact match to jebuses revolver, it hits like a truck, dealing 35 damage, making it the 2nd highest damage dealing weapon, next to the grenade launcher just without the explosion, and is slower than the revolver, the accuracy is really good, and the range is good too, but the ammo is 2 clips of 6 bullets, and cant be found other than shop, also that sword i mentioned earlier also can only be bought in the armory. the 3rd weapon is Auditor's Mini gun, this is a super fast mini gun, it deals 10 damage, but shoots incredibly fast, faster than the light machine gun, this weapon is accurate, but has a chance to miss a target about every 3 seconds. there is a gold variant that shoots very tiny explosion rounds, with a very tiny area of explosion, of the damage is much greater. the next weapon , not a custom item, just needs to be added to armory, Sanford's sling hook. the next weapon would be the force gun, this gun fires blasts of air, dealling 10 damage and having a great range and accuracy, this knocks enemies down and takes out their tac bar fast, but at the cost of 10,000. being able to push over super golems and being able to knock down a crowd of enemies easily. the next thing you should add is all of the character clothing that is avalible to enemies, but scaled to fit the player, shielding them fairly to what it should, all armor, even phobos armor, and a new item slot for the shop, the power ups,these power ups activate when you reach 1/2 your health, these power ups can range from damage, to halo in a bottle. another weapon could be the zombifier, this gun fires bullets laced with the t virus, making enemies turn into slow weak zombies, this makes them zombies though, and deals no direct damage, it just weakens them and makes them zombies, this weapon turns zombies into humans, and has a chance to instantly kill a enemy every 1/30 enemies shot with this will instanly fall and die, without the zombiefication

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