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Uploaded
Mar 17, 2012 | 11:28 PM EDT

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Author Comments

A simple RPG I coded after learning global variables, really more of a test than an actual game. All of the info is on the credits. Don't really pay much attention to the graphics or quality of the buttons, this was all about actionscript. You can fight monsters (Well monster, all the same one) using two different styles of attacks and after you kill it, you get gold and EXP that you can use to buy weapons and level up your stats. Don't forget to buy weapons and level up your stats before you start a fight and to run away if you are fighting a loosing battle.
A special thanks to Hetman80 for the art!

Reviews


Fracc99Fracc99

Rated 5 / 5 stars

great concept. good thing this is a demo and you can work off of it more, like the art work and music.


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darktrinitydarktrinity

Rated 2 / 5 stars

its ok after all this is a demo


People find this review helpful!
seabere responds:

Thanks for having the common sense to see this how it is.


teclitteclit

Rated 3 / 5 stars

The art is beautifull, and so is the music, that's encouraging.


People find this review helpful!
seabere responds:

Thanks, yeah I love all of the artist's work. The artist was really cool with me using his stuff and supposedly likes it.


alex13the13alex13the13

Rated 1 / 5 stars

erm...... its missing much stuff like more areas enemies armor quests more stats i give 5 stars if it is better


seabere responds:

Adding all that in the next one :D


virginaftersex420virginaftersex420

Rated 3 / 5 stars

make it bigger, better and awesome.


seabere responds:

Sounds like a good plan, I'm going to try that. The next thing that I make will have:
-Sexy buttons
-Initial character creation
-Regular RPG leveling (Get X amount of EXP and you get Y amount of stat points to spend)
-More enemies (as in more than just one)
-Health bars instead of just boring text
-A magic system to spice up combat
-More than one enemy
-Instead of just random hp that scales to your skill levels monsters will be a certain level (balanced to your own of course) that dictates the amount of hp they have and the damage they deal
-Better shop and item system (with things like potions)
-A HUD