Play Game
Play Game
Score:
rated 4.06 / 5 stars
Views:
54,602 Views
Share Links:
Genre:
Action - Shooter - Multidirectional
Tags:
shooter
topdown
flixel
spawnkill

Click on an icon to vote on this!

Credits & Info

Uploaded
Feb 25, 2012 | 1:12 PM EST
File Info
Game
5.3 mb
  • Daily 2nd Place February 26, 2012

Related Stuff

If you liked this, check these out!


Log in to save your medals! Don't have an account? Create one for free!

Locked Medal
Bullet Time 5 Points Obtain and use the Untouchable Drive.
Locked Medal
Crash Course 5 Points Destroy an enemy by ramming into it with your ship.
Locked Medal
Kamikaze 5 Points Crash into an enemy, destroying both yourself and the enemy.
Locked Medal
Electrocuted 10 Points Destroy SKYNET
Locked Medal
Fox Two 10 Points Obtain the seeker launcher and fire it at a hostile target.
Locked Medal
Super Stylish 10 Points Get a combo of 12 or higher.
Locked Medal
Unwound 10 Points Destroy Blendo
Locked Medal
Blammed 25 Points Destroy Alvin the Tank
Locked Medal
Blindsided 25 Points Destroy the final boss
Locked Medal
Experienced 25 Points Score 120000 points in one game.
Locked Medal
Immunity 25 Points Gain a shield that protects your ship from damage
Locked Medal
Expert 50 Points Complete the game with at least 3 credits remaining.
Locked Medal
Survivor 50 Points Complete the game.
Locked Medal
Untouchable 100 Points Complete the game with a single ship.

Author Comments

You've got some sort of ship! And now you must survive and obliterate the hordes of enemies trying to kill it!

Pilot your shuttle and fight swarms of enemies in this fast-paced 2D top-down action shooter.

----------

This is the second game I've made using the flixel library and the first that I've uploaded to newgrounds. I was originally going to upload it a few days ago, but then the NG 2012 redesign happened and everything fell into chaos.

Anyway, I hope you enjoy this game. I spent two months working on it. If you find a bug, or have any comments or feedback, feel free to write a review or send me a PM.

Highscores and medals are enabled if you login to play.

To view HIGHSCORES, please click on the Fist icon below the game window.

=====

Controls

WASD/Arrow Keys - Move your ship
Mouse - Aim your weapon
Mouse (Press and Hold) - Fire your weapon
Mouse (Release, wait, click) - Charge and fire charged shot.
Spacebar - Activate/Deactivate Untouchable Drive
P - Pause the game
M - Toggle sounds on/off

28/02/12 Update: Wow, 13k views in 3 days and daily second place. Thanks everyone for the support! This update contains a few fixes...
Highscores API has been added! You can view them on the main game page, click the highscore tab below the game window!
You no longer gain score when your shots bounce off an enemy.
Endgame Medals fully working - all bugs should be fixed.

Reviews


SirWeegeeSirWeegee

Rated 4.5 / 5 stars February 27, 2012

This game reminds me about Geometry Wars for the Xbox 360, except for the fact that the enemies were mobile on the Xbox. The comparison certainly isn't a bad thing, though, I loved that game, and from what I can tell so far, this game is awesome as well!

Love the upgrade system and the fact that you have health and don't just die instantly, something Geometry Wars really could've used. The music and graphics are somewhat simple, but fit well to the general theme to the game. Overall I liked it quite a bit, don't really think I have much to nitpick about. Keep up the great work! :)



clueless1234clueless1234

Rated 4.5 / 5 stars February 28, 2012

I swear I heard Perfect Dark music.
Good sound track
Good retro graphics
Fun and enjoyable game.
Good job!


hch2 responds:

yeap. the music is a PD remix by Paragonx9 (also on newgrounds), details are in the credits.


ZeromantZeromant

Rated 4.5 / 5 stars February 28, 2012

This was an enjoyable and simple game. The Movement controls were a bit too unresponsive, even during untouchable mode, which made certain points unnecessarily harder than they were likely intended to be. The basic weapon is perfect for it's purpose and fires and aims well, although it only just holds up, up to Skynet levels. Beyond that, even it's tier 3 shotgun effect is almost useless.

I did enjoy the fact that the second weapon option was unlocked well before the end of the game, and it encouraged me to continue playing even after I had died thrice with the basic weapon. However, despite there still being some challenge to the game using the seekers, it did feel a touch over powered at times, and i found myself wanting for a middle ground weapon.

The Variety of Foes was pleasant and diverse enough for the length of the game, and i did not at any point feel bored with any individual foe type. Had the game had another set of levels however beyond the final boss, the older foes would have started to feel dated.

Beyond that, my only complaint is a personal one in that the background/setting got rather tiresome after awhile.

If you make a sequel, I would suggest greater variety of enemies, more weapon options that are varied and distinguished, and a change of local or appearance there of. Some more creative Enemy fire would be a good idea also, Like Shots that turn 90 degree's after x distance, or lasers that rebound at set travel distances rather than just off of walls.


People find this review helpful!
hch2 responds:

thanks for the feedback!


OperaDuckOperaDuck

Rated 4.5 / 5 stars February 27, 2012

Great game! The only thing that I could suggest to you would be to expand on the games elements such as more upgrades/weapons, more enemy types, etc. just a general increase in the size of the game. You could easily take what you have here, enlarge it, and change this from a pretty damn fun game, into an epic masterpiece of epic proportions. All in all I had a great time playing it and thought that it was terribly fun.



WojoeWojoe

Rated 4.5 / 5 stars July 10, 2012

Fun game! The only things I can suggest improvement on are the following.

1.) Have the "!" Indicator make the sound effect only after it has finished charging. I don't know how many times I heard that sound and fired just to see that the weapon was not fully charged yet.

2.) Have the option to remove the text. It can be very distracting to have text going across the screen while the player is trying to concentrate on accuracy and avoiding enemy fire.


People find this review helpful!