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Scour the land for destructible items such as crates and road cones for valuable resources (ammo, health pack and gold). Manage your resources and fight your way against hordes of drones.
-12 action packed levels
-3 boss fights
-W A S D or Arrow Keys for Movement
-J K L for attacks
This game is about RESOURCE MANAGEMENT, RESOURCE ACQUISITION , SURVIVAL and blasting the crap out of your enemies.
So, if you're a type of player who just like to shoot like there's no tomorrow. Then this game is not for you.
Problems with low amount of ammo? Keep moving right!
Now, stop whining and start pawning!
Thanks for the frontpaged Newgrounds! :)
Great game, it feels very intuitive and simple, while still fun to play. I got minor complaints about the menus, such and you not being able to see the weapons you have equipped without unequipping them, and not being able to see how much damage a weapon does. Would also have been able to quit a level, without having to commit suicide.
Kuya Pinoy ka? kung pinoy ka Proud aq sau :D FILIPINO PRIDE!
Opo.. :) Thanks po :)
Hard but...I love it!
I love you!
So, the ammunition "conservation" thing? Easy fix, just shoot rockets at shit behind you and shot guns and swords at those in front, soon enough you get all the ammo and health you need and breeze through the levels like a piece of cake, just don't forget to grind a little and max out your main character stats first...weapon ammunition stats should be focused on last and it's a piece of cake from there.
Now, the execution was well done, I experienced absolutely no lag whatsoever, and designs were interesting, robotic, simple, yet gave you a good idea of what you were fighting. Keeping huge heavy enemies looking heavy and vicious while light enemies were simple to kill, carried light weapons, but could waste you in the process of fighting a tank.
Gameplay tends to rank up oddly, being easy in spots, but suddenly being far more difficult in the next level, I've never died but the newly introduced enemies become much more of a hassle later on, particularly the bombers who annoyed me with the fact that their weapons slowed me down. It was also annoying when an enemy struck you due to the fact that I felt cheated. If I hit an enemy he was only slowed down for the period of time he was hit, where as I had pretty much a two second delay every hit I took, however, you also did well balancing this with having mostly every opponent use melee weapons.
Biggest issue and this is the grinding it takes to level up at times. Revisiting older levels became repetitive and boring, and later in the game when I decided to just deal with my current weapons and stats and press forward until I realized that with how long the levels were with the timer on each one and how many more were to come...than I just became frustrated.
Flash games should be quick and simple, but fun enough to play again and again at any time you wish to desire.
That's a long review... Thanks for your thoughtful comment. I'll keep in mind your suggestion if ever I make a sequel :)
This is a great game and i enjoyed playing it, but it was not extremely original and i didnt finish it. I found the upgrade system to be nothing special. Overall it was an ok game i guess.
Its no secret how to play the game, just keep moving forward at all times. It gets you more item boxes and allows you to pretty much ignore the harder-to-kill enimies. As for weapons i did pretty well with the heavy machine gun, the shotgun, and of course the melee (all fully upgraded dont waste your time with the middle upgrade). first thing i did was fully upgrade the light machine gun and then uprade the melee.
"just keep moving forward at all times. It gets you more item boxes...."
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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