Too many glitches, spend more time on visuals
My First Game. This was sort of a learning curve for me but hey i think it turned out ok for a first try. Enjoy.
Too many glitches, spend more time on visuals
Needs Some Work
Hey.
When restarting the game, it doesn't reset properly. Units from the previous game are still on the field, and when you place a new unit, one of the existing ones disappear. All units should be gone when you reset.
I also encountered a situation where the text area on hte right gets crowded with TextFields on top of each other.
When a towers destroys an enemy, there is a short delay before it targets another enemy, even if that enemy is already in range. Not sure if this is a by design or not. If it is, consider removing the delay.
Even for a first game, I'm _pretty_ sure you can find better graphics on the internet. Look up Lost Garden. Also, get rid of the radial gradient backgrounds on your UI elements.
On the "Ultimate tower", why are some of the stats taken away on an upgrade?
I notice all the cannons have "Ground" as one of the target attributes. This gives (at least me, anyway) the assumption, there are other targets, such as "Air". If this is not true, remove "Ground", as it is a moot statement.
I noticed a small graphic artifact on your enemy ship, way off the the right. It looks like a little spec. I presume this is some shape that wasn't entirely deleted. (If you need a screen shot let me know.)
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- Ziro out.