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Dec 30, 2011 | 8:26 AM EST
  • Daily 2nd Place December 31, 2011

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First Blood 5 Points Killed the first Alien in Story mode
Go Jameson! 5 Points Unlock a mag-lock
Got it! 5 Points Collect mfm card
Hax0r 5 Points Hack a terminal
Run! 5 Points Trigger the explosives
Suck it 5 Points Complete a wave in Swarm mode
Armed to the teeth 10 Points Buy your first weapon
Bug hunter 10 Points Killed your first boss
Hax0r II 10 Points Hack gun turrets
One down 10 Points Completed first story level
Power up 10 Points Buy a weapon upgrade
Pushing On 10 Points Completed second story level
Afraid of the dark 25 Points Completed third story level
Clock beaten 25 Points Completed sixth story level
Game, match and... 25 Points Complete a set in Swarm mode
Goal! 25 Points Find the 2nd Easter Egg
Job done 25 Points Completed seventh story level
Lulz 25 Points Completed fifth story level
Snow ? 25 Points Completed forth story level
Spanked it 25 Points Complete a round in Swarm mode
El presidente 100 Points Rank 50
The daddy 100 Points Complete all the challenges
Its floating Secret Medal: Unlock this medal to view its details!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...

Enjoy.

V1.1
- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

V1.2
- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

V1.3
- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

V1.4
- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.

Reviews


Trace123Trace123

Rated 5 / 5 stars May 30, 2013

LOVE IT!!!!


People find this review helpful!

Freya-Crescents-BoyFreya-Crescents-Boy

Rated 5 / 5 stars January 8, 2012

A few tweaks and ideas maybe...

I can see that a few movies contibuted to this. Alien, Event Horizon and the likes of dead space as well. It's not everyday you get a solid sci fi horror game. But of course there are a few tweaks. Being able to enlarge the screen would stop some eye strain but also allow us to see the detail that went into the game. Having a cinematic or maybe the first alien erupting from a station crew member as a way of introducing us to the alien. Moments of calm with random steam jets, movement, and dark areas that require the torch like in the first level. A bit more radio chatter between Lee and Jameson and maybe a few combat quotes. Maybe some graffiti of this owlman cult and the areas like the morgue looking abit like a morgue, the berths looking like berths. Also some more bosses as well. But I believe the story could be tightened up as I got dribs and drabs of the story as it ranged from usal drugdery on the station to releasing the radiation to the emergence of the owl man cult. It was all over the place and it was hard to follow the story and it threw up some questions as; Where did the Owlman cult sping up from? How were the EBE's found? What is the importance of Strix? What happened to the the owlman cult? How did the station break down? What happened to all the other transformed owlman cultists? Those are just some. An option to wipe your stats and start afresh would be welcomed as well as well as maybe a few different enemies to mix up the lineup. OK thats that out of the way, now I have praise now. The controls are responsive and the combat is tight. The ammo, while constrictive isn't limting. The blood on the outer edges is a good visual indicator to warn you of low health. The voices over the radio are clear. The snow while rarely used was a good plot mechanic and having panic sections helped to ramp up the tension. The shop and pause interface was detailed and the sounds fitted perfectly. The gun sounds were crisp and clear and fitted the weapon used. The occasionly angel halo effect from the torch added to the atmosphere. having the options to swap out gear on your gun also helped to open up the possiblities. I look forward to jamesons story to finish this all up. But if anything, I would likje to see a tighter story with a bit more explanation or maybe more logs to fill in the details. Hope this helps.


People find this review helpful!
Squize responds:

Excellent review, thank you.
The story is deliberately ambiguous as we want the player to fill in the gaps themselves, and I'm not a lover of everything being spelt out.
Also it suited us in terms of the sequel, we didn't want to back ourselves into too much of a corner. We'll be going into more depth with the whole Owlmen cult, as thats a part of the story we only lightly touched on.
I did write some story notes up on my NG blog thing, and hopefully I'll do a more detailed write up on our blog next week sometime.
Thanks again, its such a buzz reading thoughtful comments on our little game, that never wears thin :)


hank35hank35

Rated 5 / 5 stars August 29, 2012

scary game



AndromedusAndromedus

Rated 5 / 5 stars December 30, 2011

Amazing

The attention to detail in this game is beyond belief. One of the best looking and most engaging Flash games ever made.



errorlizarderrorlizard

Rated 5 / 5 stars December 30, 2011

cool cool

i give it 10 because it's almost like dead space