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Dec 30, 2011 | 8:26 AM EST
  • Daily 2nd Place December 31, 2011

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First Blood 5 Points Killed the first Alien in Story mode
Go Jameson! 5 Points Unlock a mag-lock
Got it! 5 Points Collect mfm card
Hax0r 5 Points Hack a terminal
Run! 5 Points Trigger the explosives
Suck it 5 Points Complete a wave in Swarm mode
Armed to the teeth 10 Points Buy your first weapon
Bug hunter 10 Points Killed your first boss
Hax0r II 10 Points Hack gun turrets
One down 10 Points Completed first story level
Power up 10 Points Buy a weapon upgrade
Pushing On 10 Points Completed second story level
Afraid of the dark 25 Points Completed third story level
Clock beaten 25 Points Completed sixth story level
Game, match and... 25 Points Complete a set in Swarm mode
Goal! 25 Points Find the 2nd Easter Egg
Job done 25 Points Completed seventh story level
Lulz 25 Points Completed fifth story level
Snow ? 25 Points Completed forth story level
Spanked it 25 Points Complete a round in Swarm mode
El presidente 100 Points Rank 50
The daddy 100 Points Complete all the challenges
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Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...


- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.



Rated 4.5 / 5 stars

Ghost in the machine.

Well like everyone else, yes this game is awesome, and yes everything fits quiet nicely. So that's 10, now despite myself I had to -1 (Which i still do tentatively) because there was in my gaming experience quite a few constant bugs, now I have no idea where they came from or how they got there (But I shot and killed them all ^^ Harharhar. . .) no really, for some reason weapon upgrades on my pulse rifle did absolutely nothing, which isn't so bad cause the guns kinda cool as it is. Also for some odd reason upgrading my standard gun said it cost so much eg: 3000 credits but instead would charge me nothing. Still the game was playable and rather enjoyable, with attention to detail, and a constant theme of good sci-fi horror, and the little things like adding those info card thingy's. Now that I think about it those bugs seem uncommon, maybe too uncommon. . . particularly so, like its mutating. . . O.o

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Rated 5 / 5 stars

regarding the missing weapons

you guys failed to mention which browser you were using... I hate to say I like this game a lot


Rated 5 / 5 stars


Does this really have the entire movie "Plan 9 From Outer Space" embedded in it? That is.....awesome.


Rated 5 / 5 stars

What am amazing game!

This game seems really fun to me. And of course I am the type to love horror sci-fi games. Also, this kinda reminds me of Dead Space.


Rated 4.5 / 5 stars

Great start, but needs improvement.

Absolutely awesome game, incredible atmosphere - really takes me back to the good ol' days playing DOOM. Awesome selection of weapons, but attachments seemed very plain to me, most weapons had all the same mods.

That being said, I noticed that any weapons I purchased in the Story mode were unavailable in Swarm mode.

Another thing I noticed, I went through most of Story mode [i]without[/i] laser sights, but the kills I was getting were putting points into the challenge "There you are" - "Kills with laser sights." While this doesn't bother me, it does need fixing.

Overall, and awesome game with limitless potential. Any chance we might be seeing multiplayer in the future? *winkwink*

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Squize responds:

I'd love to do a multi-player mate, but it would mean a total re-write, and to fund it we'd need micro-transactions, which no one really likes. If I can think of a good way to earn from it without feeling like we're ripping people off then its def something we want to look into.
A couple of people have said about the weapons being unavailable in Swarm mode when they've been bought in the story. I've been unable to replicate it and checked the code before submitting v1.1. I really don't know what that is.
Thanks for the challenge issue too, it would be good to fix them once and for all.
Cheers mate, excellent feedback, thank you.