So let me clear some things up. First, yes, there are memes, and yes they're played out. Is this a big master plan to gain extra attention? Partially. It has it's benefits, but we had fun making it and it was entertaining to create power ups and achievements based on or relating to the different memes. So try not to think too negatively about it, because voting us down for using something a lot of people enjoy is kind of silly and you look like you're being a hipster.
Second, I apologize for the bugs. Believe it or not, we did do a lot of testing, and I think a lot of the bugs have to do with slower machines not being able to keep up. If anyone has any problems with lag, not being able to run or the ground disappearing, please let me know your system specs so I can see about replicating and repairing the problems. I'll release a patch as soon as I can.
Third, the camera is not supposed to move with the character. This is admittedly a bit confusing because one would expect it to as you go past the edge of the screen, but that was never the intention. Part of the difficulty of the game is staying in view, and not losing track of where you are. I can't really change this at this point but if it's really that bad then if we do a game similar to this one again we'll make sure to have it follow the character exactly.
If you have any other questions or suggestions, I'd like to hear them because there's a good chance we might tackle a sequel that addresses all of the concerns and problems this game raises (also multiplayer, anyone interested?) and I'm always interested to read constructive feedback and criticism.
-- Original --
Keep running and avoid those nasty spike blocks and vanishing blocks to get the highest score! Your favorite internet memes make an appearance to help you get further! But they wont do it for free! The further you run, the more money you get, the more upgrades you can buy!
-- Controls --
Arrow Keys to control character (stay on screen!)
A to Stroll (When Stroll meter is full)
S to use Nyan Cat (When upgrade is purchased)
D to use Rocket Jumps (When upgrade is purchased)
F to use the block switcher (When upgrade is purchased)
P pauses the game and has an options menu where you can set volume sliders for music and sound effects individually if either gets irritating