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Legend of the Void

rated 4.42 / 5 stars
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Adventure - RPG

Credits & Info

Dec 5, 2011 | 2:43 PM EST
  • Daily 2nd Place December 6, 2011

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Author Comments

MAJOR UPDATE: Combat/balance totally revamped. Mid and endgame are much more challenging now! 4 difficulty settings (in options)

CHANGE LOG: m/forums/showthread.php?t =119

FULL MAP: m/forums/showthread.php?t =261

This game was programmed 100% by 1 guy (me!) and it's huge so I'm sure there are some bugs I've missed. Please submit reports or visit m to post them on the official forum!
IMPORTANT: If you experience a game breaking bug during loading, between maps, or during the intro please go to my website and follow the instructions if you have time: m/forums/showthread.php?t =97
Known issues that are being worked on: Equipment bonuses not showing in inventory (they do work in combat!), Manual saving, Quest items not disappearing... I am working on fixing them as fast as I can!
SAVING ISSUES: Go to the following link and make sure you have 100kb chosen and both check boxes checked- /support/documentation/en /flashplayer/help/setting s_manager03.html


Explore like Diablo, combat like Sonny! Mouse only + keyboard hotkeys.
RUNNING ADDED: Press R to toggle
If you click and hold the mouse you will keep moving towards it!
To REDISTRIBUTE your attributes/skills, click the R icon in the character screen!
QUIT a fight in the Options menu!



Rated 3.5 / 5 stars

Its ok

no offence but i dont like this game:I


Rated 3.5 / 5 stars

There is a sequel


Rated 3.5 / 5 stars

is this based off of dragon age?


Rated 3.5 / 5 stars


I actually hate these types of games and i could barely stand playing this one, sure the art is great and the plot probably too but the tweening was awful and so was their movements.

But it seems like you putted alot of effort into it and many people likes it so you deserve a 7.

In future games, if you have to tween then ease it.
(this is just what i think and because i animate i notice all the wrong stuff animated in games i cant stand them.)


Rated 3 / 5 stars

I finished it, but I wanted a bit more...

You mention Diablo as an inspiration, so on the more part, obviously, I wish it was longer with more loots! It didn't take much to achieve essentially optimal gear. Some of the loot options such as % chance for bleed had no impact on the game whatsoever - given the short length a 100% chance for bleed item MIGHT have been desirable.

But the reason I rated lower than max was the same as other, challenge. While I really appreciated the skill trees, and it offers enough replay incentive to run through perhaps one more time, most of the options become arbitrary and unlikely to be used in the game's short span.

For example, as I played through as a rogue, there were several buffing and tactical options. But most combat ended in TWO rounds! I think there might have been a bleed option as well, and bleed was completely inconsequential. The stun options, however, were effective and made for slightly slower, but lower risk combat.

It seems all of your balancing culminated in the final boss which I repeated half a dozen times to win. I would suggest increasing HP (or reducing damage) considerably to extend battles - in favor of NPC baddies. You have some great mechanics, but little opportunity to ever utilize them without the player making a conscious decision to sabotage themselves.