Support NATA 2014

Credits & Info

Uploaded
Nov 26, 2011 | 10:53 AM EST

Author Comments

Learn how to create a full game in 4 chapters, with pictures, code and code explanation. I'll teach you what every single line of code means. In the end you'll have a completed game, you can also download the source if you're stuck!

Development: Kenney Vleugels
Publisher: Kenney.nl

Reviews


nicholasglongnicholasglong

Rated 5 / 5 stars March 23, 2013

this music is on walking mlp pony



hamza62240hamza62240

Rated 5 / 5 stars November 19, 2012

Man, make a flash OS, the UI of this tut is too good!!!



GhostlyPIxelGhostlyPIxel

Rated 4.5 / 5 stars August 23, 2012

This was great, I loved how you explained what each line of code meant to the computer. But my game started just falling apart after chapter 3. The bullet would spawn way to the left of the ship, and then my code in the scene just got messed up at some point. So I tried to re-do everything and ended up not being able to move my ship after chapter 2 (I re-wrote the code and also copy+pasted it a ton of times) Like the others said, the tutorial is just a tad out dated, but easy to understand.



Beard-BurnerBeard-Burner

Rated 4 / 5 stars June 29, 2012

Very helpful info. Thanks for it. But I don't suppose you're up to making an AS3 version at some point?



burgerandfriesburgerandfries

Rated 4.5 / 5 stars June 10, 2012

cool tutorial