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Uploaded
Nov 23, 2011 | 6:14 PM EST
  • Daily Feature November 24, 2011
  • Weekly 4th Place November 30, 2011

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Medals

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It's Over 9000!!!! 5 Points Deal at least 9000 damage in a single attack.
Planet Marcury 5 Points Free the planet Marcury from the Euphony gods.
Planet Sars 5 Points Free the planet Sars from the Euphony gods
Rated E for Everything 5 Points Visit our sponsor by clicking on one of the in-game links.
OVERCHARGED!!! 10 Points Reach a max overcharge combo.
Planet Jupitupe 10 Points Free the planet Jupitupe from the Euphony gods.
Planet Narpdarp 10 Points Free the planet Narpdarp from the Euphony gods.
Planet Satamalat 10 Points Free the planet Satamalat from the Euphony gods.
Disco Fever! 25 Points Unlock the Audyssey Jukebox
Maximum Power 25 Points Reach the maximum level.
Planet Penos 25 Points Free the planet Penos from the Euphony gods.
Planet Plutoo 25 Points Free the planet Plutoo from the Euphony gods.
Save your Home Planet 25 Points Free your home planet, Qweezleqwozzle, from the Euphony gods.
The Malky Way 25 Points Free the Malky Way from the Euphony gods.
Yellow Brick Road 25 Points Achieve 12 gold runs (beating a stage with no lives lost).
Protecting Qweezleqwozzle from the Scum of the Universe 50 Points Beat every stage in the game (including credits).
Crown of the Euphony Gods 100 Points Get a gold run on every single stage in the game (including credits).
My First Quantum Sidekick Secret Medal: Unlock this medal to view its details!
Secret Synthesizer Secret Medal: Unlock this medal to view its details!

Author Comments

A call to all our fans! Our latest game has been announced!

Our newest game is called Rogue Legacy, a procedurally-generated Castlevania with an in-depth heritage system. super proud of it, but right now we need your help to get it on Steam.

If enjoyed the games made in the past, it would mean the world to us if you could visit the page below, and give us a vote on Greenlight.

http://steamcommunity.com /sharedfiles/filedetails/
?id=136969358

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Your galaxy has been invaded by melodic celestial bodies, and you've been tasked to save it. Bullet Audyssey is a rhythm-based shoot 'em up where you must "Survive the Beat." Absorb enemy bullets and fire it back at them, slow down time, upgrade your ship and level up.

We wanted to try something new using music as a template for the game mechanics. Many thanks to the incredible musicians on NG, where we got more than 85% of our music.

We hope you guys enjoy it!

Quick Controls Explanation:
- WASD, arrow keys, or numpad to move.
- Z, comma (for WASD) or SPACEBAR to shoot.
- X, period (for WASD) or SHIFT to slow time down.

Many apologies for the long loading time (it's a music game after all). Make sure to try out the tutorial while you wait!

Reviews


ChewCrewChewCrew

Rated 5 / 5 stars

incredible!

awesome man! but you can change the controls for mouse in player 1!(its terrible play with arrows)



p901903p901903

Rated 5 / 5 stars

I Love this game! This game gave me such joy when I played it for the first time and it still does to this day



HaileSelassieHaileSelassie

Rated 5 / 5 stars

Great beats, great game

Well before I understood that the beat actually controls the attack style, I quickly figured out that a pretty calm intro followed by a brief pause meant the real shit was about to go down. The game and the music deliver perfectly in-sync, and the music is pretty nice original stuff. Lovely upgrade system- all seven of the upgradable stats fit neatly together, though I especially like the rationing of ships. I had to set -2 as a hard limit for myself for how bad I can afford to do in any level, then drive that number down in previous stages after I'd accumulated enough skill and power in order to proceed late-game. I love the difficulty curve as well as how fun it is to go trounce earlier levels that gave me hell when I was half as strong.

I actually thought it was too hard (yet fortunately quite addicting) at first. And it would've been if not for two very important factors/tips for those who've never played the game:
1. Don't shoot for gold with every new level. In fact don't shoot for gold with any new level. You're supposed to get that by going back after you've leveled up enough. Which will occur with the natural flow of the game.
2. YOUR HITBOX IS ONE PIXEL. See the white dot in the middle of each ship you get? That's your hitbox. So long as an object doesn't touch that one pixel, you'll be all right. And you can fly right through the speakers. This only dawned on me during the credits, wherein I figured out I couldn't not take five punches from it if I couldn't slip between the letters.


People find this review helpful!

philipv11philipv11

Rated 5 / 5 stars

rete i love dubstep



jawamawajawamawa

Rated 5 / 5 stars

wOwza!

Great music and concept! I'm not very good, but I keep playing. I appreciate that even though I have to keep playing a level over and over again :X that there's a separate leveling bar that gives me an edge to help me win with subsequent tries.


People find this review helpful!