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The deadly piranha is back and hungrier than ever! This time around you must complete objectives such as eating certain targets or more challenging combinations. Complete all objectives to get to the top of the food chain.
Buggy as Hell
the concept is good. The gameplay is original, but it bugs out like mad. I keep getting stuck in the islands (IN the islands, not ON) can't tell if the crocidile is gonna kill me or not. At one point i was eating a dude and then my little spawns decide to rocket off into space. But the ultimate deal breaker would be the crocidle kill I mentioned before: Where I bounced off an island when i wasn't even facing in that direction and landed right in his mouth apparently.
I think the first was a bit better
Okay, I'm glad the eyebrow ring is gone from the piranha, but you replaced glitches with glitches and left several things alone when they needed fixing.
Bouncy terrain was annoying, as it cost you precious time for any small mistake. People could swim through land, which is unusual (you'd think they would stay there, to be safe, but they come out the other side). The speed burst is a good idea, but it just doesn't work: flinging your piranha into a bounce house is not a good idea. The warp points were unexplained and too small to bother using, plus they didn't take you very far. And for some reason it was very difficult to eat the small fish. Sometimes I could eat 3 in one pass, at others I was stuck flailing and dashing back and forth over them, watching as those last two fish I needed swam around, mocking me as the timer ran out for the third time. The alligators were a good source of blood, but I had one swim through an island and eat my 35 pound piranha with no warning, putting me back at a measly 5 pound small fry. At that, I just quit, seeing none of the advice from the last game had been taken into account.
And just so you know: an adult human has roughly 6 liters of blood in his/her system. It was weird to strip a man to a skeleton and only get 1 liter in reward, while giving a gator a few flesh wounds yielded more.
All in all, better in some respects, worse in others, still not what it could be.
Eh Has potential but Poorly Executed
Its got a good idea but the fact that it feels so unfinished and shouldnt have even been published just makes you cringe. The idea can be solid but the mechanics behind it are not finished.
I love the concept, but the game is soooo buggy.
Oh this is just depressing.
I loved your previous work. So as you can understand i expected the same top notch work. I was disappointed. The controls and framerate were so jerky it made it too difficult for me to play. The graphics were sweet. You do need to work on controls and framerate. It lead to some rather embarrassing moments where the fish bounced across the islands and i was stuck swimming into one. Fix these things and the game will be just as good as the first. I can't give you more than a five as the controls just killed me.
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