00:00
00:00
Newgrounds Background Image Theme

Chan99 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Scaterix, revised

Share Collapse

Author Comments

DESCRIPTION:

Simple action game with a 8 bit style. You are an skater and you have to get as far as possible in the beach. Obtain the best score! Get fun!

UPDATES:
In this revised version I aumented the frames per second.

INSTRUCTIONS:
Touch anywhere with the left mouse button to make the skater jumps. Collect the coins and the trophies. Avoid the gulls, the cats and the beach balls.

Log in / sign up to vote & review!

What a terrible games!

Its been long since I didnt play a crappy games like that , TRUST ME.

First the graphic are terrible even if some people like retro style , its not even Nintendo 8 bits graphic...

The game is no fun at all , why play this for highscore when you can't even jump high enough to dodge the enemies ???

So if you want a bigger score for this game :
-You need to make the character jump higher or to jump easier because its so hard to jump good enough.
- Rethink all your game because at some point you cannot jump somt obstacle because they are enemies at the top and at the bottom at the same time.
- Upgrade the graphics and the sounds
-Rethink completely the handling because its no fun at all...

Anyway I could write a long list of error , but at the end just dont play this game.
Anybody with a brain will stop after 15 sec...

Retro graphics can't compensate for bad design

This is not a good game. I appreciate the old school design gone for here, but it's been done so much already, and far more successfully. It feel slow and sluggish, jumping feel imprecise, and the manner in which obstacles are generated make for occasionally impossible instances. It seems like not enough thought was put into that. With avoidance games, if you want people shooting for high scores, you have to make it possible -- albeit a challenge -- at all times. Within a matter of seconds, I had an obstacle above and below, with no possible way to avoid both.

miloqgames responds:

You're right. I will improve the game next time.Thanks for the advice! :-)

Credits & Info

Views
2,305
Votes
4
Score
0.62 / 5.00

Uploaded
Oct 28, 2011
11:59 AM EDT