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Rebuild 2

Score:
rated 4.53 / 5 stars
Views:
1,223,320 Views
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Genre:
Strategy - Other
Tags:
city
strategy
zombie
turnbased

Credits & Info

Uploaded
Oct 13, 2011 | 5:42 AM EDT
  • Frontpaged October 20, 2011
  • Daily Feature October 14, 2011
  • Weekly 2nd Place October 19, 2011

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The Necropolis 5 Points Find and reclaim the big graveyard
Zed Slayer 5 Points Kill 100 zombies
The Bitter End 10 Points Lose the game
Victory at Last 10 Points Win the game on any difficulty
Completionist 25 Points Find all five endings (cumulative)
Mountain of Bodies 50 Points Kill 100,000 zombies (cumulative)
Impossible! 100 Points Win the game on Impossible difficulty

Author Comments

After much blood, sweat and tears, you can play this game on an iPad 2 now, with exclusive bonus content to boot. $2.99 in the <a href="http://itunes.apple .com/us/app/rebuild/id478 523928?ls=1&mt=8m&partner Id=30&s=143455&siteID=YJr 1Q3EGDzk-HTD63wsG_VXnUfZW f0xYHg">iTunes App Store</a>.

The sequel to my first game Rebuild! There are new buildings, plotlines, characters, customizable survivors with skills and equipment, new & improved art and hidden endings to find.

I took a crapload of suggestions from Newgrounds and other sites to improve on every little part of the original game. It was a lot of work, but I feel like this game is the Rebuild that was meant to be. I hope you agree!

Reviews


NexusgearzNexusgearz

Rated 5 / 5 stars

Best Yet.

I like this. A strategic turn based zombie game. The possibilitys for you being fucked is seemingly endless. (My favorite guy was searching a bar and got his eye blown off by a firecracker.) Overall i think its the best sarahnorthway has made.

Brilliant game.


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MashpitMashpit

Rated 4 / 5 stars

Overall Game is great.

There were many options, and the times where we needed to make a quick choice on the game was great. My one concern was the "Church of the Chosen Ones". First, I thought it was great since it boosted the mood of my colony. I frowned a bit when my best soldier turned out to be the leader of the cause, but I persisted. Some resistors turned up, but I turned them down and had them killed. However, about 50 days later, the believers of the church started killing themselves. Since the church started celebrating nearly every day, I can't do anything. I wish there was a way to shut the church down, but it isn't that easy. I keep getting attacked by hordes, and my territory went from 83 squares to 60 in just a few days. I think there needs to be a option to shut down any operation in session, including guard duty (I hate it when I accidentally assign guards to 6 different stations and then realize I only needed one), Cure Zombiesm research, and such. Otherwise, great game.


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DoomRaterDoomRater

Rated 4.5 / 5 stars

Beautiful upgrade

The only thing I didn't like about this game comapred to the last one was the music. Ugh, I can't stand it! I highly enjoyed the previous game's music so much better. But it's great that you can crosstrain survivors in stuff now, that kinda bugged me about the last one. Also the new side stories and locations are pretty sweet too. Seeing how many projected zombies you're gonna kill is nice, as well as the additions of injuries so it's not necessarily fatal each time.


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derkius123derkius123

Rated 5 / 5 stars

It's so amazing ,

but , when you equip items to your people it's the hard or complicated .

but, the game is good and it show's innovation. From the 1st one


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OctopusFoxOctopusFox

Rated 5 / 5 stars

Incredible

I already liked what you had in the first game but this was phenomenal, well deserving of all the praise it's getting. Excellent art, nice music that changes to avoid monotony and (most importantly) well thought out and addicting games. I really was astonished with the survivors and how you managed to have a system where they looked unique from each other. Probably the only (and rather minor) qualm I had with this game (and it has been mentioned before) is how characters can increase their skills to a point where equipment isn't necessary and that any character could max out all their skills. My idea is that all characters that already start out with certain skills (ex. C Characters already leaders, builders, soldiers and etc.) can max over their one particular skill (rest going only to the normal max) than others with different starter skills. Also I was thinking equipment could allow characters to also go slightly above their maxs (though not as much as those already starting out with those skills). Not really a major issue, but something to change,


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