The concept is simple, avoid the enemies while your green power circle grows in size, then click to jump ... the bigger the circle the larger your jump. Collect power-ups for bonuses and go for the high-score.
This game is not intended to be original in concept but has been a learning exercise in how to use Flash player 11's new Stage3D hardware acceleration feature.
In this game I'm using the Flare3D engine as a 2D rendering platform.
Please let me know if you have problems getting the game to run.