Support NATA 2014

Credits & Info

Uploaded
Oct 13, 2011 | 2:34 AM EDT

Author Comments

The concept is simple, avoid the enemies while your green power circle grows in size, then click to jump ... the bigger the circle the larger your jump. Collect power-ups for bonuses and go for the high-score.

This game is not intended to be original in concept but has been a learning exercise in how to use Flash player 11's new Stage3D hardware acceleration feature.
In this game I'm using the Flare3D engine as a 2D rendering platform.
Please let me know if you have problems getting the game to run.

Reviews


AndromedusAndromedus

Rated 5 / 5 stars October 13, 2011

It works!

Good to see stage3d working in an actual game. Runs nice and smoothly here - good job!



JGOwareJGOware

Rated 2.5 / 5 stars October 13, 2011

Congrats but....

First off congrats on getting a Stage3D game done, but the game itself left me wanting more. The jumping is a bit repetitive, etc. Also why did you use Stage3D for this, seems like regular display list rendering could handle this? In any event, big congrats for getting the game done, I'm sure we'll see bigger and better in the future. ;)


People find this review helpful!

DeadBroadcastDeadBroadcast

Rated 4 / 5 stars October 13, 2011

Fun game!

And the visuals are brilliant, especially the 3D CG.