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Credits & Info

Oct 12, 2011 | 3:15 PM EDT
  • Daily Feature October 13, 2011

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Author Comments

Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.

Get the sequel "Continuity 2: The Continuation" on the App Store!

If you have any comments or questions, drop us a line at m!

Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.



Rated 5 / 5 stars

Clever and Challenging

The first 7 levels en up like a tutorial, and the levels are designed just so they are really confusing, but possible and entertaining


Rated 5 / 5 stars

An aid to the difficult puzzles

It does get difficult as more tiles are used, especially when the sides of each tiles have quite complex figures with subtle differences. It is difficult to see which tiles should link to which and even after figuring out a pattern to do so, it is easy to forget the general order to fit them together especially when one moves the tiles around. On those levels which were had such difficult configurations, I just took a print screen of the puzzle, paste it onto my paint program, and work around the respective tiles by cutting and pasting them around. This allows me to see the connection which can be especially complex by doing them manually on the flash program.


Rated 5 / 5 stars

very good

I have to come back to it though... im getting sea sick, very cleaver puzzles though


Rated 5 / 5 stars

I got the second one on mah eyefoan

So I can play while I poop


Rated 4.5 / 5 stars

classic work

challenging in the higher levels. music is just right for this game.

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