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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
It's a great concept and really well put together. Best part is obviously the gameplay, very creative and the difficulty slope is just right. The music is very good, and although not memorable, suits the game pretty well. The only part I think it need some work is the graphics. Simple graphics are good and all, but I you could find a distinctive style, it would help the game a lot (look too generic right now, and I believe that can discourage new player).
Overall, awesome game! Best I've played on NG this year!
Clever and Challenging
The first 7 levels en up like a tutorial, and the levels are designed just so they are really confusing, but possible and entertaining
An aid to the difficult puzzles
It does get difficult as more tiles are used, especially when the sides of each tiles have quite complex figures with subtle differences. It is difficult to see which tiles should link to which and even after figuring out a pattern to do so, it is easy to forget the general order to fit them together especially when one moves the tiles around. On those levels which were had such difficult configurations, I just took a print screen of the puzzle, paste it onto my paint program, and work around the respective tiles by cutting and pasting them around. This allows me to see the connection which can be especially complex by doing them manually on the flash program.
I have to come back to it though... im getting sea sick, very cleaver puzzles though
I got the second one on mah eyefoan
So I can play while I poop
Check your knowledge with fun about fine arts
Control bullets with your mind
Unlock and upgrade vehicles and drive your way through zombie hordes in order to escape.
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