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Sep 27, 2011 | 10:52 AM EDT
  • Daily Feature September 28, 2011

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Author Comments

Play in Survivor mode for a more realistic experience where the need food and sleep will be added to your survival requirements. Or play in Run'n'Gun mode and blast your way to freedom.



Rated 5 / 5 stars September 28, 2011

One of the best zombie game

Its well made for the players to get around and play in the game with little different interactions other than just killing zombies. It give the players of choices, easy to control, and good graphic.
Though there are a few things that i wished it was able to do. for instant able to sell some items and bigger storage lock would have been awesome.

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Rated 4.5 / 5 stars September 28, 2011

Good game, but the gameplay path was too linear.

Specifically, I'm annoyed that the player doesn't really have any choices. It's blatantly obvious that the player character's partner is infected. I wish we had the option to leave them in the cage, or even put them down ourselves, because someone who's fought across the half of the city necessary to get there in the first place isn't going to be stupid enough not to recognize the inevitable.

On that part, the player gets forced into carrying the idiot ball, and I didn't like it. I KNEW that things were going to go badly there, and I desperately wanted not to have to be that stupid.

Another thing that annoys me is the companions; specifically, they can be killed. Not that this is necessarily a bad thing, in and of itself, but I wish they only died if the player retreated off the screen while they were down on the floor. It sucks when zombies drop in from above and mob your companion and there's not a damn thing you can do about it.

On that note, I know that there's at least two 'real' companions (as opposed to the gimp companion of your partner,) who can carry guns. I passed up bringing along Hank because I had Kelly and she was doing great, especially when I gave her an M16A2. But when she got mobbed and I went back to get Hank, he wouldn't come with me. I don't know about any others, but I wish there were more Companions - maybe the ones you don't bring will wait in safehouses to switch out? It would also be nice if the Companions had some personality after you rescue them; something to say about events (this may be in, but I haven't been able to see it,) and the ability to change their clothes, give them armor.

It was nice to meet up with the remaining survivors from The Last Stand 1 and 2. It would've been nicer if you could've taken one of them along as a companion.

Otherwise, the ending was okay, I guess, but not really satisfying. The hero and his/her partner escape, the partner lets out a growl, and then... Well, that's it. Not even any hint that the hero might have shot the zombie and swam back to shore, fixed the boat's engine, or fashioned a paddle or anything. I guess it still works as a sequel hook, but the ending was still unsatisfying for a game I spent all day playing.

Still, it was a good game.

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Rated 5 / 5 stars September 28, 2011

Incredible game!

I like the other 2 a lot, but this one is just amazing, best flash game I've played so far. It's size is very good, long for a flash game and average sized for a good flash RPG. Great combat, skill and navigation systems.
I really wanna see more RPG's as good as this one.

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Rated 5 / 5 stars September 28, 2011

Oh my god

Incredibly perfect!
I love when zombies randomly fall from the celling.The first time, I missed to fall of my chair!



Rated 5 / 5 stars September 28, 2011

No achievements????????

Crud no achievements :(, i guess i can still give this game a go, i'll play the other ones later, giving a 10 i heard a lot of good things about this game.