for some reason it lags whenever you get a message from a signpost, sometimes the astral tie shatters whenever you press the button without moving at all, sometimes I can see the edges of the "screen"
Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.
a very easy simple platformer were you control the ball through the maze,use your arrow keys to move and interact with objects
for some reason it lags whenever you get a message from a signpost, sometimes the astral tie shatters whenever you press the button without moving at all, sometimes I can see the edges of the "screen"
This isn't fun at all. I don't even know what is the fun thing about this game!
I couldnt get the astral projection thing to work in the first stage. I ended up beating it without it anyway. It would sometimes work and sometimes not in other levels. Its a good concept, it needs more polish.
Really great idea, fun to play game, just a few tings that made it not quite amazing.
Issues / suggestions:
- [BIG] Pressing shift teleports player to the right (i glitched off the map with this)
--- Test for collisions before moving player, that way you can not glitch into walls
- Collision detection is choppy, and sometimes inneficient (at high speeds)
- The "shattered" audio gets quite repetitive
- Lags when opening signs
- Perhaps make the players rotation speed vary depending on movement speed
- Write particle system better to accommodate for large quantities of particles (for if the player holds down spacebar)
--- Or perhaps limit the maximum number of particles onscreen at once, by removing the oldest when new ones spawn
- Projection would explode immediately on spawn every few times
I love it when people make innovative new games like this! However, when I pressed the shift button by accident, my ball teleports up and to the left. It was kinda weird. I actually phased through the walls. This lets you beat the first level!
http://gyazo.com/c8d38e0006c4ee90312a 0b891756b194
So yeah. The shifting changes everytime you restart the game. I thought it was rather funny myself actually XD