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Vampire Vision

rated 3.93 / 5 stars
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Credits & Info

Aug 11, 2011 | 6:13 PM EDT
  • Daily 2nd Place August 12, 2011

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Author Comments

Kill vampires before they infect the innocent humans. Each town has different Tarot cards that describe how to detect vampires - read them carefully!

Developed by the Center for Game Science at the University of Washington.

UPDATE (16 Aug): Made some performance improvements that should reduce lag. If you are still experiencing lag try switching to Medium or Low quality (in the main menu or top left in level selection screen). Thanks!



Rated 4 / 5 stars

Fun but

But for some reason this game couldnt keep my attention it may be due to the fact that i found the first levels repetitive and eventually gt bored maybe u could improve how the new stuff introduced into game have a larger effect or somting like that
BTW Boobies FTW ;D


Rated 5 / 5 stars


One of my favourite games now. The fresh new ideas in a classical koncept just works perfect here.

Bad for me : this game seems to be a bit too graphic intense, i lagged even at low quality an my computer and made it very hard to get 80% badges since on difficult 3 levels appeard (also made batexplosion and vampire barrage impossible). But thats tough luck for me :( Would be nice if u could add some options to disable or lower some special effects :D

5/5 and i definitly come back to play again.

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CenterForGameScience responds:

Thanks for the feedback! We're looking at ways we could improve performances, and we'll update the game shortly!


Rated 5 / 5 stars


Fun and unique odd one out game. I loved how the features you can tell them apart with came on a prediction card, so you didn't know what to expect. The fact that you can get coins to upgrade things is a very good feature. I will have a lot of fun playing this.

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Rated 5 / 5 stars


great job

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Rated 4 / 5 stars

I love the variety!

Having so many different 'modes' of gameplay is such a huge plus; I was constantly kept on my toes trying to remember the different vamp traits (my favorite levels were the offices :D). Being a person with strong visual thinking patterns and memory, I totally dig games like this, so I had a ton of fun.

Only two things annoyed me enough to knock a few points off the score. First was the lag; even with a lower quality, this became a frequent problem in later levels. The second was the


I can excuse something like that for first-time players, but every few levels? Are you SERIOUS? Every time that stupid computer symbol popped up I wanted to punch my fist through the screen; there needs to be a way to disable those.

Other than that, a great game.

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CenterForGameScience responds:

Thanks for your feedback! We'll fix the lag early next week. As for the practice sessions, they're really just visual tests. We want to measure players' ability at basic visual perceptual tasks, which are useful in fields like hunting/driving. We'll then use the data we collect to understand how people can learn to be better at these things.

We need a few of these practices to make sure the data is not too noisy, so bear with us!