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This is the second part of the apartment floor escape, this time you are trapped into 98th floor, try your skill to escape the apartment! Good luck and have fun.
the game was okay i've played a lot of escape games and i didn't feel like this one hit the spot i like the music and the style and when you click tips you get a walkthrough but there's no intro like why you're stuck in this apartment.
Absolutely not helpful
This has potential but there are a lot of things that make this a bad game
Firstly, how in the world are we to figure out we need to click on a brick??
If it werent for the walkthrough, I'd never know to click on the brick wall--which is a really big flaw in this game since you can't progress much further until you do. It wasn't even discolored or anything, just a random brick in the pile.
And the secret compartments appearing is neat and all but it's so abrupt I don't feel wowed. I suggest commentary (like, they would let us know that they think they heard something open) from the mysterious character we're playing.
Which brings me to my next point, why are we trapped in an apartment?? I'd understand if this is a sequel but even if it was, you lack letting new players know this. Regardless, this has no plot at all.
The design is a bit tacky. Simple, almost nice enough to work but the gradients and color scheme make the room " out of a furniture magazine"
Only good thing about this is the fact that it works smoothly.
But dear god, put in a mute button, this music is so cheesy.
For a point-and-click, you took it as literal as you could huh? Bare minimum I'd say.
It was a nice, sweet and short escape game :)
Though, it still has flaws, like the illogical thing to press a brick on the fireplace to open hidden and ridiculously wall portions, which was really pointless. I hope you improve by your next game ;)
Everyone wants a taste of this castle!
Characters evolve, relationships develop, and what you think to be true turns out in quite unexpected ways.
Hey! Bad guys coming!
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