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SHMUP

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AHK-372
1. anvi 748,537
2. TheHugeZombie 178,845
3. ssjvegit0 177,129
4. MMuthaFuckinB 177,079
5. lordtubby 176,579
6. ImaZombie 176,229
7. Sanbert 175,979
8. Deathstrife2 175,929
9. tformer0607 175,879
10. Quicksaver007 175,829
11. MichaelHughes 175,829
12. Boogafreak 175,529
13. Edotee 175,529
14. Toukathetank 175,529
15. kpanthony 175,529
16. xSKOx 175,529
17. Degazon 175,529
18. LuyGuy 175,529
19. GundayMatt 175,529
20. darkfg 175,529

Author Comments

Classic top-down shooter with stat building and parts customization!
Multiple planets to see, weapons to collect, and big bosses to fight.
High scores and Medals available!

In the works since July 2010, the top-down shooter genre has been something I've always wanted to cover. Big thanks to Hyptosis and Kelwyshade for their art and music, otherwise I'd still be stuck with an unpolished engine. I think we ended up with a solid product, hope you enjoy!

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The hitboxes of the ships in the black hole fight are fucking bullshit. Also it's not giving me most of the medals on the site even though I'm getting them in-game. Really fucking annoying.

SUCH A FUCKING AWESOME GAME!!! It has a simple story but the gameplay is just so awesome! it works so well! Please play it all if you're reading this! such a cool game to play!

fun game. a lot of shmups that ive played have one point of hitbox on the ship instead of the whole or majority of the ship, at first i thought the circle in the middle was the hit box but boy was i wrong. another thing is maybe im just dumb but i didnt realize i could change the direction of my cannons until the last levels and last but not least i beat the game well before reaching level 20. just my experience take it for what its worth.

Repetitive but can be fun as well. Not exactly a fan of having to grind some levels 3-5 times to be able to stand a chance on the next level though.

The game is alright, but the difficulty curve was pretty harsh on the first level of world 3. I also think enemy placement could've been made more fair to compensate for having the whole ship as a hitbox, rather than the center circle. There are a few situations with unavoidable damage, even with equipment that matches the world's difficulty.

Credits & Info

Views
353,029
Faves:
1,225
Votes
502
Score
4.08 / 5.00

Uploaded
Jul 17, 2011
5:34 PM EDT