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"Don't Breathe" - Physics

July 13, 2011 –
July 13, 2011
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Okay so, the team of CherrySlurpee has made many things but has never made a physics engine for AS3. Without any skill but full determination, we have released a BETA version 0.1. The full version will have collisions, impacts, etc. One of the main things we're working on right now is making sounds inputted into the engine release an output of clearer, hi-def sounds. So, we made a small game with it just to show you guys just WHAT we've been working on. Some may think, "Oh, this? This is just regular platformer stuff." No, trust me, this took gravity to its limits. Remember to comment and show us what you think of it so far! Oh, and test something out for us: Try pressing the Z, X, C, and, V keys to see what it does!
** NOTE: This is not a 'demo', as a regular BETA is. This has all the features.

Reviews

Well, I suppose this wasn't truly meant to be a game, so I'm not going to critique the gameplay. As an engine/demo, I guess it works, but it's not quite as sophisticated as you try to make it seem. The good news is that it does work, and the ability to change the physics and test things out is a nice addition. All in all, i can't really give you full marks because it's a little unfinished, and there's not much that can be done with it. However, since it's a work-in-progress, I'm not going to dock too many points either. I'm curious as to what you intend to with this, and, more importantly, what makes this any different from any other physics engine in any other platformer, but I suppose I'll find out when you finish. Good luck on whatever you're working on. 3/5 7/10

Credits

Stats, Info & More

Score
1.30 / 5.00