Credits & Info
- Jun 24, 2011 | 10:58 PM EDT
Right click to "school" the sheep and gain 100 points, don't let sheep or the sheep stampede touch you, or you'll fall asleep.
When the timer runs down, you've escaped and won! If the sheep touch you, you'll fall asleep and lose.
Story so far:
After the fending off the initial invasion of their town, the people of Progress (a small country located in a vast world) sent Logic (one part of a brother sister team that saved Progress) to infiltrate the Confabulation League (The largest country in that vast world).
You play Logic, who has just recovered vital information from the Confabulation Nation. Logic found out that the Confabulation League made "The Assertion", long ago, and thereby were saddled with the "Burden of Proof". Progess will never be affected by The Assertion so long as the Confabulation League fails to meet the Burden of Proof.
Confabulation Clerks have discovered a way to shift the Burden of Proof onto the people of Progress, instead of shouldering the Burden themselves, as is their ordained responsibility. It can be stopped, but only if the people of Progress gain advanced warning of the Confabulation League's devious plot.
Logic was spotted as he crossed the border enroute to Progress, and now the Confabulation Sheep are stampeding to catch our hero. Use your M.I.N.D.D (right-click) to school the sheep and escape. If the stampede catches Logic, he'll fall asleep, and the day is lost.
((((Second game ever, for intro class. ))))