Be a Supporter!

Robinson Crusoe: The Game

rated 4.04 / 5 stars
Share Links:
Strategy - Real-time (RTS)

Credits & Info

Jun 20, 2011 | 2:25 AM EDT

If you liked this, check these out!

Plenty more like this here!

  • NG Game Jam 5
    NG Game Jam 5 Teams had to make games based on literary classics.

Log in to save your medals! Don't have an account? Create one for free!

Happy Shack 5 Points Reach full happiness in the happy shack without making any 'slip-ups'
Tool Finder 5 Points Find all 8 useable tools in the game
Survivor 10 Points Survive the cannibal attack
Always Energetic 25 Points Survive 10 days without dropping below 25% Energy
Fed Well 25 Points Survive 10 days without dropping below 25% Hunger
Forever Satisfied 25 Points Survive 10 days without dropping below 25% morale
Never Thirsty 25 Points Survive 10 days without dropping below 25% Thirst
Built All 50 Points Construct all 11 buildings within 10 days
Wilsooonnnn! 50 Points Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.




Rated 4.5 / 5 stars


Hard game. Love the style and thought it was hilarious.

Why does he need shelter to fap though? I mean his dog and the deer probably won't look at him differently.


Rated 3 / 5 stars

here are some helpful tips...

seeing that there is no guidance at the start of the game, here are some tips to help you on your way.

1. the coconut tree, to get the most out of the tree, collect the fruit first, then the leaves, bark, last wood. you can collect the bark at any time, but the other steps can not be changed.

2. rope, you have to build a stand to make rope, it is under the icon that looks like a hammer.

3. planks, same as rope, requires a building to make.

4. seeds, if you collect the seeds, you can not get the apples, however, you can build a orchard and get a lot more apples out of the seeds then collecting the fruit alone.

5 happiness, you have to build a alter, church or *cough out house *cough*, the church and the alter do not require any other actions other then clicking on the building, the, err, out house, requires you to time space strokes, faster each successful stroke.

6. water is located to the left, look for the river.

7. animals, you can skin before collecting the meat, but you cannot collect the meat first.

8. speed is a requirement. you have time to collect as you need, but do not let your stats slip, it is very easy to die.

the ending was a bit disappointing, and the game play was a bit sluggish. after a few trial runs, i figured out the game. trial and error works well for this game.

People find this review helpful!


Rated 3.5 / 5 stars


I beat it! Yay!
I think the main issue people may have with this game is that a player may expect the pace of the game to be waaay slower than it actually is. In order to beat it I had to work much faster that I first anticipated.

Also, as someone else has said before, no ending? I felt like I deserved a cool ending movie for my efforts. Oh well though, it was a fun challenge.


Rated 4 / 5 stars

It's really good, but...

I really want this to be a 10 because the humor is there, there's plenty to do, it's really fun trying to get everything built in time etc but there are some pretty niggling point.

1. No tutorial. You're stuck playing this game without knowing a damn thing. You can really mess it up the first few times by taking the food from the deer first (no skin left) or chopping the log from a tree first (lose 3 resources this way).

2. Movement. You've got two ways of moving, either the mouse or the keyboard and both are buggy. Keyboard sometimes just cuts out and you're left standing there twiddling your thumbs. Mouse is kind of silly sometimes as you're clicking on a tree and you just move around a few times before deciding that yes, you would actually like that coconut on the tree.

3. Scoring. The tool score, buildings, fortress etc are all easy to understand. However, resources are somewhat in the dark. Does my food count? Is a plank worth more than a log? This makes trying to get a high score a bit of a shot in the dark as you don't know what resources are worth the most.

4. Misclicking. Yes this is human error, but if you're chopping a tree it would have been nice if a misclick did nothing, rather than making you stop chopping the tree to walk over and have a look at an interesting patch of dirt.

5. No ending. Really good intro but no ending? That makes me slightly sad. Also, I wish that after reaching day ten that the game continued on with more objectives and buildings for you to create, with the game ending with you being rescued.

These are all fairly minor criticisms though and I really enjoyed this game a lot. In fact, it was the first game I've played on here that I've ever written a review for and I've been coming here for years.

People find this review helpful!


Rated 5 / 5 stars


Nice game, love it (:
1. Water for drinkin' in left side of location (but first, take a bucket)
2. Apples from trees better then coconuts
3. Build an altar for fun
4. I found Wilson in right side of location near the shore on the fifth or sixth day.
Enjoy! (:

People find this review helpful!