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Mar 21, 2011 | 6:17 PM EDT
  • Daily 2nd Place March 22, 2011

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Author Comments

A fun platformer with a Tetris twist, gotta love creative ways to keep classics alive!



Rated 2.5 / 5 stars March 25, 2011

Level 7, worst idea ever

i like the idea of this game and where it is pointing, but im giving a 5 for... well, lack of appealing content, mostly because level 7 made this game really hard and i dont like hard games, it would be awesome if the blocks would disappear alot slower or special items which could remove them instead of fast vanishing blocks that dont come back, i hope you understand the needs of this game


Rated 3.5 / 5 stars March 25, 2011

I can be better

I won't whine about lvl 7, that has been said before.

I would like to ask, why the tetris pieces aren't preset? It's not hard to arrange them, but sometimes i needed more than 5 tries before i could get the right pieces to complete a level.

Needs moar work. But it's a good idea.

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Rated 4 / 5 stars March 25, 2011

great concept,

I'm unsure how random blocks can be that easy to use, i found it way too simple until level 6 (not 7), good going though.


Rated 3 / 5 stars March 25, 2011

Lvl 7 poorly designed, can't progress

It's been said by others, I know, but there's not much point in having 33 levels if people are only going to finish 6 before they quit.

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Rated 4 / 5 stars March 24, 2011

fun times

good take on a classic but its not tetris so u only get a 8