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Credits & Info

Mar 21, 2011 | 6:17 PM EDT
  • Daily 2nd Place March 22, 2011

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Author Comments

A fun platformer with a Tetris twist, gotta love creative ways to keep classics alive!



Rated 3.5 / 5 stars

It's a really good concept, but...

It's a good concept, and you worked it out pretty good, but you should really work on the difficulty. The gameplay is bad, since you have a 'chance' to complete a level. This game isn't based on skill while the player assumes it is. Please make pre-set blocks and work on the difficulty of the levels, since I never got past level 6 because I got frustrated (when I finally made it, I noticed I forgot that when you get the second key, you can't get out if you built your stairs on the left side).

Good job overall. 7. :)

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Rated 4.5 / 5 stars

Very good idea &

I love it!!


Rated 2.5 / 5 stars

Level 7, worst idea ever

i like the idea of this game and where it is pointing, but im giving a 5 for... well, lack of appealing content, mostly because level 7 made this game really hard and i dont like hard games, it would be awesome if the blocks would disappear alot slower or special items which could remove them instead of fast vanishing blocks that dont come back, i hope you understand the needs of this game


Rated 3.5 / 5 stars

I can be better

I won't whine about lvl 7, that has been said before.

I would like to ask, why the tetris pieces aren't preset? It's not hard to arrange them, but sometimes i needed more than 5 tries before i could get the right pieces to complete a level.

Needs moar work. But it's a good idea.

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Rated 4 / 5 stars

great concept,

I'm unsure how random blocks can be that easy to use, i found it way too simple until level 6 (not 7), good going though.