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A Mother in Festerwood

rated 3.67 / 5 stars
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Adventure - Other

Credits & Info

Jan 30, 2011 | 9:48 PM EST

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
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Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.



Rated 4 / 5 stars


Amazing game, really meaningfull and heartbreaking, BUT FULL OF GLITCHES
My little Michael went out at the 15 years, and hen when he was 20 he went to take that magical swrod and then the game just replayed, and go back to the menu again and again and again.


Rated 5 / 5 stars

Beautiful idea in theory...

Now, this game is great, pretty much in every way, grpahics are gorgeous in their simplicity, etc,etc. But my one complaint is it simply becomes impossible to control your child after they're about 14 and they WILL run off and they WON'T come back.

It's just far too difficult, and you will end up having your child die before he reaches any significant age, which I think is sort of what you wanted, so in that manner, good job.

But you should be able to do things after your child has left, he shouldn't just walk around and kill things until he (And he will) dies.

But I think that's why the game has such a haunting feel to it. It's a bit heartbreaking really. Your child will always die, and he will always leave his mother.

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Rated 3.5 / 5 stars


So from what I gather, the game is about getting a balance between letting your child go harden the duck up by themselves and not letting them get themselves killed. So like a good pixelated mother, my child who apparently has an extremely low IQ kept trying to run out past the fence into the wilderness when he was about 5, so I was like, "NOPE, YOU'RE NOT OLD ENOUGH TO DIE YET MISTER" and so like a good pixelated mother I waited until he was 10 years old like any good Pokemon trainer and then he went off into the woods with a sword rating of like 3 or something like that, and he walked around for a bit, and then he walked into a giant ogre and got crushed.

Moral: If your child is extremely stupid, don't let them go into the wilderness without their Pokemon.

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Rated 5 / 5 stars

A sad tale, of a broken heart...

My Child, is an Arrogant, Cocky, Naive, Stupid, Ambitious, Rambunctious, Annoying, Vicious, Angry, Adventurous, and apparently DEAF.

....But I love him so much. (T^T)

R.I.P: Reginald Ferdinand Willington. Life Span: Approx. 6 mins.

He grew up so fast. All I knew, was my little baby turned into a man in a couple minutes, and I got old, and my hair was gray...and he was out learning about nature, and getting an interest of adventure. No matter how many times I tried, no matter what I said, no matter how hard I pushed...he just pushed me away, and brushed me off.

I warned him of all the dangers, but all he cared about was the treasure, and the rush...I remember when he was 14, he looked me in the eyes, and told me:

Reginald: "Mother...Please, understand that I'm not fool. I'm not one who will get myself killed out there. I am cautious, and aware of the dangers. Please, don't cry, mother, for I will always come back to you. I will bring you treasures, and tell you stories, and you will be so proud of me...but you have to let me go out on my own. I am of age now, and it is time for me to partake in my role as the man of the house, for father had sadly, and mysteriously dissapeared. Trust in me, mother. Have confidence in me. Have faith."

And so I reluctantly, prepared him for his quest, and set him off into the monster inhabited forest. Days seemed like seconds, surprisingly, because he came back after what seemed like 2 minutes, and he grew this enormous beard, and was muscular, and hefty. He told me off these bears he fended off with such strength, it's as if he practically walked into them, and they died. And he told me off this Magical Pink Man he saw in the distance, and he sought after it, but alas, lost his target. But on his way back, he found a fountain, in them middle of nowhere, and when he bathed in it, he said he instantly felt better, liked he was...healed, of all damage he had taken.

Then, he had set off again, I gave him a hug, and a kiss goodbye, and he set off with a loving smile, but...after the minute I saw him step into those trees...I saw this blinding flash spread across the whole forest, and my heart sunk...for I knew...I could feel it deep, deep down within my heart...I poor little Reginald had passed away.

Sometimes...I wish I had just had a Daughter....

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Rated 1 / 5 stars

Stupid, Glitchy mess.

From what I can tell, this is one of those "meaningful" games that's trying to make a statement instead of entertain. Horrible Atari graphics, annoying endless music, and basically nothing to do. Just let your kid walk around. There are games like this that work, but:

a) They need to provide something interesting to do, and
b) They need to be well-made. The game can't reset itself after 2 minutes.

It'd be a 3 without the glitches.