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An arcade platformer in the style of Wonderboy. Guide Tukky through a bunch of levels to safely deliver his stack of Christmas presents.
Avoid cats, bees and octopuses, or hit them with your car. Ride on clouds. Leap from struts. Collect Christmas paraphernalia for big rewards!
Yep, it's a TGF2 game and made at pretty much the last minute. Clean fun for all the family.
Nice use of TGF2
Nice use of the TGF2 environment - this really shows what can be done quite easily by it :) I really liked the touch of the number of presents representing your lives, and the artwork has a nice style to it.
It's a good game. The concept is simple and to the point. The graphics are nice and the music fits. The levels are creative and I like that whenever you mess up a jump or whatever, you don't have to redo the whole level all over again. Thanks for the checkpoints! Though it would have been nice to save progress. This game reminds me of platforms in the last decade (It reminds me of that Siint Nicolaas game for some reason). The choice of enemies is interesting, I don't remember the last time I played a game where bees knocked me over. Having a time limit on this game makes it a semi-fast-paced game, good thing I can collect watches for extra time eh?
The one thing that bothered me in this game was the controls. I found myself missing simple jumps since I stopped moving. It would have been beneficial to have a run button (Z key as an example) so that momentum isn't lost after avoiding an enemy and then having to jump onto a moving platform. Also, when I hit the jump button, sometimes Tukky doesn't jump. Say there were a series of jumps up ahead involving enemies and gaps, I'd run, jump, land try to jump again, but fall off or get hit. Running and jumping along with time between commands, seems slightly off.
Overall, it's a good game. A creative side-scroller with interesting enemies, hazards and a simple "collect em'" in game challenge. The only thing that needs improvement is the controls, but hey, if that's part of the challenge, then I guess it's okay.
Keep up the good work
Hmm... nice idea but it still needs some work tho....= 4/5-8/10
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As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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