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Uploaded
Dec 8, 2010 | 9:02 PM EST

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Author Comments

Help the main character to collect other mini's.

Go near them to attract, and then bring them to the exit point. Beware of the enemies, and be careful of your time!

Reviews


FoozbongFoozbong

Rated 3.5 / 5 stars December 9, 2010

Interesting

I like it. The whole concept is fairly simple, but the idea itself seems quite original. It's fun, yet not too easy or too hard. The music does seem reminiscent of the original Final Fantasy's secret number slide game you can access from the ship...



SkaadwonSkaadwon

Rated 3 / 5 stars December 9, 2010

Strangly Fun

Its kind of a weird game but none the less i enjoyed it. Its a very slight challenge so you are able to get through it fast enough and i guess the music was ok too. I agree with JakeCadaverous in the fact the elevators are so slow as well...



JakeCadaverousJakeCadaverous

Rated 3 / 5 stars December 8, 2010

a few issues

It's a great game, but i have to agree with 'bloodisblue'
I died quite a few times even though i clearly wasn't touching the enemy. Also the elevators go way too slow and in some cases arn't even necessary. Also i noticed that even when i wasn't pressing any keys, the 'main character' would slowly drift sideways by itself. Fix these problems and it would be an awesome game!



tweeetytweeety

Rated 4 / 5 stars December 8, 2010

Weird but not bad....

In fact I kinda liked it. The music was ok, the levels were pretty easy (thank god) but still sort of challenging. The wacky controls proved to be a bit of a challenge as the thing wont just stand still and tends to drift and the jumping is weird but overall very good. Smooth and pretty. I give it an 8. The song took away points cause it got annoying after a while. Though upbeat and cheery, it's not that long and you'll likely end up hearing it a lot between the start and the end or where you give up.



bloodisbluebloodisblue

Rated 3 / 5 stars December 8, 2010

Mildy entertaining, while poor colosions take away

This game is fairly entertaining. I just have a couple major problems with it.
Firstly : The colision detection with enemies is very bad. I can be quite far away from them and still die, this is just frustrating.
Secondly : Why have elevators and other objects in levels when it is easily possible to completely avoid them and still finish the levels? + Why do they move so slowly when you have to take them?
Thirdly : Personally I'd rather have the level reset at death rather then have the blocks stay in their position while I reset, but maybe thats just me.

Besides these things the game is pretty fun.


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