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Arrow keys to control.
Space Bar to interact.
One Chance is a game about choices and dealing with them.
Scientist John Pilgrim and his team have accidently created a pathogen that is killing all living cells on Earth.
In the last 6 remaining in-game days on Earth, the player must make choices about how to spend his last moments. Will he spend time with his family, work on a cure or go nuts?
For having no replay button (don't worry, i did it by my own meanings) it's quite constrained.
I mean, when the slut at the lab jumps me... i could get same hint to go back home and screw my own wife.
-you are the winner and nothing seems to go wrong, you should celebrate, there is no need to work today
-You are absolutely right, i'll go home and **** my bitch in the **** with a **** till she screams **** me ****
-honey, if it toke you and 100 such of you 7 years u can't hope to reverse in 5 days.
-u right, let's **** out **** till ****
-there's nothing left to do, so let's cheat your wife.
-on first one you are right, on second one... I think i'll go back home, snap the feeble neck of my daughter and screw my wife like there is no tomorrow.
There is no need of a replay button, but a "game over" animation would help people to understand quickly they got an ending and didn't run into a glitch... if they can't figure out hoh to restart the game by brute force (well, actually i use a "democratic action", not a "brute force action")
Last thing: when "the weasel do his job" the next day on pilgrim's back appears something that should appear only if u don't deal with the weasel.
I'll give a little hint: I can find and erase whatever gets in my hard disk.
It's MY hard disk in MY computer, i find slighly irritating when someone implies i have limited rights in editing cookies.
Wow, not alot of flash games are able to get to me emotionally, but this did the job. I worked for every day except day 2 where I went to the roof and saw my team partner jump off. And reading "Sorry" written in blood made me shiver. I was amazed when I finally got the cure and realised that only the Protagonist and his child were alive.
This was an amazing flash, you did a fantastic job on it.
I found this game really interesting and emotional. The story is sad, and you really gave to choose wisely what to do because it will be the last things you will ever do. But (and there's a BIG but) even though the "no reply" thing is intensifying the point of "you only have one chance", I think that it actually made the game a bit annoying. I know that was your message... Choose wisely... But I dont think you can make a game where you can't correct your mistakes or know a different way to end everything... I really wanna know in what other ways this story can end...
The game left me with a bitter taste in my mouth... Sorry.
pal, I have never ever played such an intense flashgame. It really gave me shivers. But man I hate you for don't giving us a replay option...
The concept for this game is great. How would you spend your last days on Earth? You even disabled replay which i thought was a nice touch.
The events that occurred were executed well. This made the game very impactful.
eg. pool of blood outside door when wife killed herself, peaceful setting of park to spend last moments with daughter.
I also liked The music.It really added to the atmosphere of hopelessness.
However, I found the story a little far-fetched.
Also, the gameplay is waay to similar to "Everyday The Same Dream"!
3D Action Driving Game
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