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DarkBase RTS

rated 3.55 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Dec 2, 2010 | 4:22 AM EST
  • Daily 4th Place December 3, 2010

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Author Comments

You have been Lt. Alice Foster discovering the Alien threat in "DarkBase 1: Incubation".
Thanks to Alice's determination you destroied the Alien bolt-hole in "DarkBase 2: the Hive".
You have been appointed as the leader of a secret military anti-Aliens force in "DarkBase: Phoenix Team" the meanwhile, your defensive turret saved your human colony against Alien waves in "DarkBase Defence - Reloaded".

Now... the Marine Starforce has decided to win the war.
The armed conflict has begun.

if you like Easter Eggs... just click more than 5 times on the same unit and...listen carefully :D
A BIG thanks to our friend Rick Gush, the Westwood Studios designer (Dune II, Command and Conquer, Kyrandia, Lands of Lore games), who gave us the honour of writing the in-game chat story "No Home for a Half Breed".



Rated 5 / 5 stars

Easy Game! (This Game Hacked Before!)


Rated 4.5 / 5 stars

awesome game feels like i'm playing starcraft

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Rated 4 / 5 stars

must construct additiona Pylon~!

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Rated 5 / 5 stars


Going through my reviews I have given, I found the one where I joked about you making an RTS. And you did make an RTS. Amazingly epic. Just sad it took me so long to check on your games you've been making.

Reminds me a lot of Star Craft, and amazingly well executed for a flash game. I'll make sure to watch your productions in the future XD

10/10, 5/5.

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Rated 4 / 5 stars

Good game, one irritating control flaw.

Very nice game from what little I saw, though there is a irritating control flaw that hinders progress; if you press a group number then the camera switches to them automatically, while this great when it's a double press like in other rts games, just switching over to them on one press is quite annoying when trying to guide them through areas or to an objective. Many rts players have the habit of some light micro management so they don't necessarily click on the absolute far side of the map to move their soldiers there, especially when exploring the fog of war, so it would be best to change the group camera switch so it requires a double press of a button, so a player doesn't have to keep wrestling with the camera every time they need to click on a new area. This is especially important in more hectic battles when players need to move troops to new areas constantly with waves of enemies from different directions coming to their base.

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